Trees

Hey...

 So this might seem like a stupid question, but how do you insert trees in your render?

 Du you just place your .png or .tif in the model and render or is there another approach?

 /Dalsgaard

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  • Yesterday I was short of time so I have imported only simple model from vol.69.

    Today I was trying to import some complex tree and I found it is not possible...

    When I want to export complex tree from Max to 3ds it says "too many faces (more than 64K) to export"...

    3Ds format can not handle such complex geometry. Now I now why there are not 3ds format

    models in many Evermotion collections...

     I use Max for rendering so i didn`t know it would be so hard to import nice tree to Microstation...

     Support of Autodesk FBX format by Microstation would solve the problem. FBX can handle such complex

    models and preserves material coordinates.

    Are there any plans to support FBX format Bentley?

     

    Jozef

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