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thanks guys i will give this a go.
Just crank up the brightness on the final render. And make sure you use Auto Gamma Correction (if you are using ss3), and make sure Default lightning is off.
Balancing the intensity of your Solar light and the brightness of your Physical Sky is the starting to point to getting that kind of lighting. I believe there's some bloom on that one as well.
Let me know if this is helpful:
And the settings for this:
HTH,
Evan
Thanks Evan.
Tried this but not really the solution i was looking for, still looks really dull in comparison to renders with solar off, which i still do not understand.
Was looking for something more like this render, but still have the solar shadows to appear in the final render
thanks for the reply though.
Try turning down the brightness of your solar light and turning the brightness up on your Physical Sky environment. You can also change the Air Quality to "Perfectly Clean" to get a nicer blue.
Hi,
i am currently trying to produce a redner with physical sky environment with the sky environment type switched on.
The problem i am haivng is that the render is always dark when i have solar switch on, and the sun appear when i have all lights swiched off!
See below the 2 examples:
Solar on
Solar off
Solar settings:
Physical Environment settings;
This render is using exterior best, and i need solar on to produce shadows for the final render...
The model is at the coordinates
101255.274, 618225.737, -1084.822
i have tried many different settings but can not seem to resolve this.
Thanks
Stephen