Cool, looking forward to it.
Relating to one of my other rants, is there any work being done on the exisitng projection mapping tools to make them more accurate to place, and more explicit in how they project textures on to geometry? I'm thinking something like the "Attach/Edit Projection" should work more like the "Define ACS by points" tool. Something that makes snapping to elements plain to see, and shows the X, Y, (Z, Cylindrical, Spherical, Solid, orientation, etc) symbolically. Having the actual texture slide around the surface is nice but it tell me nothing about its alignment, tiling, origin relative to the global/geometry origin etc.
I think being able to dynaically map textures with pedantic accuracy is going to be important as the new (cell based) geometry maps make thier way into 2D drawings via saved views.