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MicroStation Visualization

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  • Forum Post: Soft lights

    Hi, I'm having some trouble with the outcoming effects of my rendered lights. I'm using an Area Light (pink) that needs to fade out over the ceiling, like the (first) image inserted. I'm also using a Spot Light that needs to fade away gently on a pillaster, like the (second) image inserted...
  • Forum Post: Need to make a movie and meet impossible deadline! Help..

    Hi guys, I have to produce an appx. 1280x600 2 minutes movie by mid next week, and I'm only just about ready with the model. I render one image in about 2 minutes, and consecutive in about 1 minute, so its not all bad.. but something is likely to need re-rendering and f**k up along the way. So I...
  • Forum Post: please some basic interior rendering tips

    Hi everyone, I recognize I must miss the very base of rendering, but I'm loosing so much time trying to find right set ups for my interior renderings and nothing seems to get better. I'm dealing with some simple interior renderings made with V8i, but even if I have sun coming in from the few...
  • Forum Post: Creating materials from scratch

    I need to produce realistic renders for materials such as standing seam zinc roof finishes, profiled concrete roof tiles slate roofs, timber board on board cladding, brickwork from manufacturers with a variety of colours of mortar joints. Unfortunately none of the delivered materials are close to those...
  • Forum Post: Re: Rendering and working with PointClouds is very very poor?

    Hi Benoit, Thank you very very much for taking the time to help me :) I have full confidence that you will help me with the procedures to create stunning renderings in nearly no time using Bentleys state-of-the-art technology! About Clipping/Classification One thing seriously missing to make it useful...
  • File: All kind of infrastructure v3

    Today I tried to improve an old test model I made a few years ago. I rendered this version with the latest version of MicroStation SelectSeries 3. Compared to previous versions, the differences are some little improvements in the model and materials. Further did I use a little more Photoshop compared...
  • Wiki Page: Luxology beginners guide

    This could be a Wiki for all beginners, collecting tips, how to start from scratch. Wikis are open for editing, so you can add and change what you want! We could use some Best Practices for Managing Materials , explaining when it is recommended to use internal or external material definitions and assignments...
  • Wiki Page: realistic lighting

    Tips to start setting up realistic lighting: from KurtS and Peter Tegza " The Lighting settings in the default 3d seed file that comes with Microstation V8i are not optimized for rendering with Luxology. The good thing is that it is easy to make changes that improves the rendering output dramatically...
  • Wiki Page: Studio2

    Setup for a studio environment without source lights Floor: Create a circular surface with a gradient opacity map from grey to transparent.(outside) Environment: 2-color gradient with nadir color slate grey (RGB 112/128/144) and zenit color white. The .dgn file with environment settings and the opacity...
  • Wiki Page: Photostudio

    Setup for a studio enviroment: -created a surface for the floor, background and ceiling - "light-walls" left and right ( the red and green shapes) -apply area light or glow material to both, with diffrent intense ( 100% / 50% ) - a top light that is reflected by the ceiling ( the yellow shape...
  • File: All kind of infrastructure v5

    This image portrays some examples of infrastructure.
  • File: Ashford Primary Care Centre

    Image of proposed main entrance. A work in progress 1st July 2009 Rendering in Microstation 8.11.07.74 Beta 2. Draft Luxology with no post editing..
  • File: Ajax_sculpture.jpg

    test rendering to study the light transmission quality of the render engine.
  • File: 45 second!

    I can't think of any other renderer that could compete with this: 45 seconds!
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