Welcome to the series of videos demonstrating how to use OpenBuildings GenerativeComponents to create a computational design in practical use.
Here we will deepen our knowledge through a series of videos examples using GenerativeComponents in building design.
Easter EggIn this video you will learn how to create a coordinate system by universal transform and how Random function and ColorGradient node work. | https://youtu.be/axtCmi57wuU |
https://youtu.be/xztXoW9ZaUU |
Steel HallIn this video, we will learn about different ways to create Steel Hall construction, control its dimensions, profiles of elements which it was built from, and how to save and export changes for future use and editing in OpenBuildings Designer. |
Scaffolding CraneIn this video we will be learning the ways to add scaffolding in an existing building’s reality mesh for a temporary work. | https://youtu.be/n0dj5FH5_SY |
https://youtu.be/_eIUjX19cXs |
Bamboo PiecesIn this video we will see how a section of bamboo can be turned into a parametric generated node type using GenerativeComponents. The user defined node can then be used to create beautiful bamboo structures based only on MicroStation line work. |
Parent topic: Getting Started with Computational Design