This series of videos is designed to give you a basic idea of how MicroStation works in 3D.
In this video, we start by open an existing project to show you where to find tools and how to navigate in the project.We also review how to switch between Cartesian and Polar coordinates and how to place points and lines in the model. With our lines in place, we use solids modeling to extrude our simple building shape, modify the solid and choose our display style.
In this video, you will learn how to navigate through a 3D model using the walk through and fly through tools comparing the differences between the two.
In this video, you will learn about MicroStation's 3D surface tools including the Loft tool, 3D mesh generation and, finally, how to integrate ContextCapture-generated reality model in your design.
Learn how to quickly create a series of 2D drawing sheet models with a sheet index with 3D topographic model data. Also learn how to make 2D detail drawing from 3D models so all changes made to the model will automatically update the drawing sheets.
In this MicroStation training video we show you how work with 3D and 2D reference files. We cover terrain models. Next we show you how to create create 2D PDF and 3D PDF documents.
In this MicroStation training video we cover how to attach raster images and point clouds to your DGN file as well as how to import LandXML data and Bentley's reality meshes generated from ContextCapture.
In this MicroStation training video we learn how to export DGN files out to Google Earth and to LumenRT. This includes: Geographic Coordinate Systems, Synchronize to Google Earth View, Export Google Earth File both in 2D and 3D.
Export Materials from 3D file to Google Earth (KML & Collada), Export 3D content to LumenRT (including Google Earth draped imagery), manipulate atmospherics, quickly add plants, and finally watch a short movie clip showing just how much you can do in LumenRT to add maximum realism to your MicroStation design.
Parent topic: Getting Started