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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Creating Ponds in SS3</title><link>https://communities.bentley.com/communities/user_communities/fdot_cadd_support/f/fdot-cadd-support---geopak---corridor-modeling/104579/creating-ponds-in-ss3</link><description>I need to create some ponds in SS3. We are the drainage sub to the prime who is doing the roadway work. I believe ultimately we will get their corridor files to tie all of our stuff together, but for now, I would like to try and model my ponds. 
 In SS2</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Creating Ponds in SS3</title><link>https://communities.bentley.com/thread/314452?ContentTypeID=1</link><pubDate>Mon, 16 Feb 2015 14:13:02 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:befa123d-b4b3-422d-a13e-0489ebdeade1</guid><dc:creator>Zachary Billings</dc:creator><description>Thanks Vern, I was able to get my ponds modeled&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Creating Ponds in SS3</title><link>https://communities.bentley.com/thread/314351?ContentTypeID=1</link><pubDate>Fri, 13 Feb 2015 14:24:52 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:c53e51fe-98fa-46e0-90a6-dbeb7aa10077</guid><dc:creator>Vern Danforth</dc:creator><description>&lt;p&gt;As we discussed over an online meeting, Ive attached a recording for FDOTSS3 Pond Design Workflow&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-discussions-components-files/343079/FDOTSS3_5F00_Pond_5F00_Design.wmv"&gt;/cfs-file/__key/communityserver-discussions-components-files/343079/FDOTSS3_5F00_Pond_5F00_Design.wmv&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Creating Ponds in SS3</title><link>https://communities.bentley.com/thread/313942?ContentTypeID=1</link><pubDate>Tue, 10 Feb 2015 20:56:23 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:8e37d931-40e6-4a20-b87a-1db2f1a9183e</guid><dc:creator>Zachary Billings</dc:creator><description>I will give that a try Mike. Vern is going to show me some things as well, so I will report back with what we come up with&lt;br /&gt;
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Thanks&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Creating Ponds in SS3</title><link>https://communities.bentley.com/thread/313934?ContentTypeID=1</link><pubDate>Tue, 10 Feb 2015 20:07:36 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:ee238eb7-855e-4622-baa4-c70fdefda4ab</guid><dc:creator>MikeHarvison</dc:creator><description>There are a couple of ways to go about this. First when you create your slope construction have it end a tenth of a foot from your &amp;quot;closing&amp;quot; point. it should not hurt the triangulation.  Another thing you can do is to not use a civil geometry object for the bottom of the pond. You can draw closed MicroStation element in the 3D model at the proper elevation and use the 3D tools to build your slopes from there.  An added benefit to doing it this way is that you can then use the &amp;quot;Move&amp;quot; tool to move the pond bottom element.  All of the slopes and berms you have constructed from this element will move with it, including your &amp;quot;tie-down&amp;quot; slopes. This makes fitting a pond in a tight spot a breeze. However, it will be next to impossible to change the shape of the pond without reconstructing the entire pond.&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>