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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Dan Rotari's Activities</title><link>https://communities.bentley.com/members/38655289_2d00_0512_2d00_477c_2d00_a953_2d00_c36fed3adc25</link><description>Dan Rotari's recent activity</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Deleted windows still showing in the 3d view</title><link>https://communities.bentley.com/products/building/building_analysis___design/f/energy-simulation/229951/deleted-windows-still-showing-in-the-3d-view</link><pubDate>Tue, 17 May 2022 11:15:46 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d86c52c8-dadc-4154-8af1-6ea8f69cad27</guid><dc:creator>Dan Rotari</dc:creator><description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;during some simulations I deleted the windows from a few external walls but they still remain in the 3D view. Restarting the project doesn&amp;#39;t help. Overwriting other windows on top of them makes them look opaque.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I deleted the windows from the project browser by right click - delete function.&lt;/p&gt;
&lt;p&gt;The project is attached.&lt;/p&gt;
&lt;p&gt;Regards&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://communities.bentley.com/cfs-file/__key/communityserver-discussions-components-files/343683/experimenting-with-windows.dgn"&gt;communities.bentley.com/.../experimenting-with-windows.dgn&lt;/a&gt;&lt;img alt=" " src="/resized-image/__size/1909x767/__key/communityserver-discussions-components-files/343683/Windows.png" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Window placement when the wall does not touch the floor level</title><link>https://communities.bentley.com/products/building/building_analysis___design/f/energy-simulation/226632/window-placement-when-the-wall-does-not-touch-the-floor-level</link><pubDate>Fri, 04 Mar 2022 15:19:42 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:478950a6-6e9c-43b7-8d58-3d25b818ab7d</guid><dc:creator>Dan Rotari</dc:creator><description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;I need help with placing a window&amp;nbsp;in a wall that doesn&amp;#39;t touch the floor level.&lt;/p&gt;
&lt;p&gt;All the pink figure in the following picture is one room obtained by merging several rooms from different levels.&lt;/p&gt;
&lt;p&gt;When level 1 is active, the window probably is not placed because the wall originally comes from level 2.&lt;/p&gt;
&lt;p&gt;When level 2 is active, the &lt;span&gt;window probably is not placed because the chosen room is from different&amp;nbsp;level (1).&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Tried all possible still heights.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;How can I place it in this situation?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Thank you,&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Rotari Dan&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " height="663" src="/resized-image/__size/1422x853/__key/communityserver-discussions-components-files/343683/Energy-sim-window.png" width="1105" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " src="/resized-image/__size/914x696/__key/communityserver-discussions-components-files/343683/Bilding-overview.png" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>