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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Keith Ouellet's Activities</title><link>https://communities.bentley.com/members/3cc198b4_2d00_4ba9_2d00_4651_2d00_9c7d_2d00_270c627c46cd</link><description>Keith Ouellet's recent activity</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Fence only interact with specific element types</title><link>https://communities.bentley.com/products/programming/microstation_programming/f/microstation-programming---forum/236672/fence-only-interact-with-specific-element-types</link><pubDate>Fri, 07 Oct 2022 18:17:35 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:dc32434d-f307-43c1-a8e4-e30a865c60b5</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Hello All,&lt;/p&gt;
&lt;p&gt;I have written a routine to generate a shape from a series of points and then utilize the shape to define a fence from element.&lt;/p&gt;
&lt;p&gt;I would like to process the fence in two separate routines one that will clip normal element type like Lines, line strings etc. that intersect the fence but ignore cells that may intersect. The second pass will change the fence settings to Overlap so I can attach an item type schema to the cells and normal element types.&lt;/p&gt;
&lt;p&gt;The problem I am having is that when I use Fence clip it is also clipping my cells. Is there a programmatic way of filtering what the fence interacts with/ignores similar to a scan Criteria?&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Any suggestions?&lt;/p&gt;
&lt;p&gt;Keith&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Key-In Double-click to open embedded OLE Excel object</title><link>https://communities.bentley.com/products/building/building_analysis___design/f/aecosim-speedikon-forum/206231/key-in-double-click-to-open-embedded-ole-excel-object</link><pubDate>Thu, 19 Nov 2020 12:40:26 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:ba4db2c7-e4c7-4359-b572-2960fd1a5628</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Probably more of a PowerPlatform question but....&lt;/p&gt;
&lt;p&gt;Testing an upgrade to OpenBuildings Designer Connect&amp;nbsp;Update 7 from OpenBuildings Designer Connect&amp;nbsp;Update 3&lt;/p&gt;
&lt;p&gt;...in Update 3 we had a custom ribbon button that invoked the following key-in &lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;powerselector mode new;powerselector single;choose element;xy=-0.1583,-0.0354;xy=-0.1583,-0.0354&lt;/p&gt;
&lt;p&gt;which simulated a double click on an embedded Excel OLE object and resulted in opening the embedded Excel spreadsheet in Excel. The coordinates displayed represent the low range bottom corner of the OLE Object.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;after moving our custom ribbon button into Update 7 it is no longer working and neither is trying to perform this via the key-in dialog. However if we double-click via the mouse&amp;nbsp;the OLE object it opens just fine. I have included a small mp4 displaying the behavior in Update 3&lt;/p&gt;
&lt;p&gt;Is there a new way for me to key-in a double-click?&lt;/p&gt;
&lt;p&gt;Thanks in advance&lt;br /&gt;Keith&lt;/p&gt;
&lt;p&gt;&lt;a href="https://communities.bentley.com/cfs-file/__key/communityserver-discussions-components-files/5917/2526.KeyInDoubleClickToOpenEmbeddedOLE.mp4"&gt;communities.bentley.com/.../2526.KeyInDoubleClickToOpenEmbeddedOLE.mp4&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Fit View - Clipped Reference</title><link>https://communities.bentley.com/products/microstation/f/microstation-forum/205860/fit-view---clipped-reference</link><pubDate>Thu, 12 Nov 2020 01:47:16 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2d7a8d63-3c0f-4216-9be2-e6b2addf1c98</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;In process of exploring OpenBuildings Designer Connect Update 6, upgrading from AECOsim Building Designer Connect - Update 3.&lt;/p&gt;
&lt;p&gt;I have a clipped reference that the Fit View (Active, Raster, Reference &amp;amp; All) does not honor the clipped extents of the reference, &amp;nbsp;it instead zooms to the extents of the referenced content as if it wasn&amp;#39;t clipped. This was not the behavior in Update 3. What am I missing?&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Ask A Question II</title><link>https://communities.bentley.com/achievements/cd3cd235-25c1-476e-bb88-33a5705ca45a</link><pubDate>Tue, 06 Feb 2018 00:40:58 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:b9be5964-092b-451a-861a-77930687b9ff</guid><dc:creator /><description>Ask 10 questions in a forum.</description></item><item><title>Named Expression Syntax</title><link>https://communities.bentley.com/products/administration/f/product-administration-forum/146233/named-expression-syntax</link><pubDate>Sat, 27 Jan 2018 15:38:57 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:610dbdbe-4515-44ea-97d3-126ca88d15da</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Using AECOSIM CONNECT UPDATE 1 | Windows 8.1&lt;/p&gt;
&lt;p&gt;Trying to customize some ribbon buttons using Named expressions. What I want to do is recognize a portion of a file name and if it matches show a button and if not don&amp;#39;t show a specific button.&lt;/p&gt;
&lt;p&gt;I have spent a significant amount of time and&amp;nbsp;tried many different possibilities (substring,&amp;nbsp;length -, getfilenamewithoutextension and others)&amp;nbsp;&amp;nbsp;and&amp;nbsp;all have given me grief.&lt;/p&gt;
&lt;p&gt;I feel the approaches below&amp;nbsp;have been the&amp;nbsp;most promising, because the individual pieces seem to work.&amp;nbsp;However when I combine and&amp;nbsp;click the Test button to evaluate, I get a &amp;quot;can not evaluate expression&amp;quot;&amp;nbsp;error instead of a true or false.&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;System.String.IndexOf(ConfigVar.GetExpandedConfigVar(&amp;quot;_DGNFILE&amp;quot;), &amp;rdquo;_GUI.DGNLIB&amp;rdquo;) &amp;gt; 0&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;System.String.IndexOf(System.String.ToString(ConfigVar.GetExpandedConfigVar(&amp;quot;_DGNFILE&amp;quot;), &amp;rdquo;_GUI.DGNLIB&amp;rdquo;)) &amp;gt; 0&lt;/p&gt;
&lt;p&gt;What am I doing wrong?&lt;/p&gt;
&lt;p&gt;Thanks in advance&lt;/p&gt;
&lt;p&gt;Keith&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>C# Attachment GlobalLinestyle property Enumerator values not in-sync with the UI property dropdown?</title><link>https://communities.bentley.com/products/programming/f/developers-and-programming-forum/144370/c-attachment-globallinestyle-property-enumerator-values-not-in-sync-with-the-ui-property-dropdown</link><pubDate>Tue, 12 Dec 2017 21:12:49 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:6b245d19-6461-494a-805e-97527b8167af</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;C# Windows 8.1 AECOSim Connect Update 1&lt;/p&gt;
&lt;p&gt;Below is a method we wrote to&amp;nbsp;set attachment global linestyle properties.&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;public&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; &lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;static&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; &lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;void&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; setAllAttachmentsToRefByReference()&lt;/span&gt;&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;{&lt;/span&gt;&lt;/p&gt;
&lt;p style="padding-left:60px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; &lt;/span&gt;&lt;span style="color:#2b91af;font-family:Consolas;font-size:small;"&gt;Attachments&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; myAtts;&lt;/span&gt;&lt;/p&gt;
&lt;p style="padding-left:60px;"&gt;myAtts = app.ActiveModelReference.Attachments;&lt;/p&gt;
&lt;p style="padding-left:60px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; &lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;foreach&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; (&lt;/span&gt;&lt;span style="color:#2b91af;font-family:Consolas;font-size:small;"&gt;Attachment&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; myAttTemp &lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;in&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; myAtts)&lt;/span&gt;&lt;/p&gt;
&lt;p style="padding-left:60px;"&gt;{&lt;/p&gt;
&lt;p style="padding-left:90px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;myAttTemp.GlobalLineStyleScale = &lt;/span&gt;&lt;span style="color:#2b91af;font-family:Consolas;font-size:small;"&gt;MsdGlobalLineStyleScale&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;.Reference;&lt;/span&gt;&lt;/p&gt;
&lt;p style="padding-left:90px;"&gt;myAttTemp.Rewrite();&lt;/p&gt;
&lt;p style="padding-left:60px;"&gt;}&lt;/p&gt;
&lt;p style="padding-left:30px;"&gt;}&lt;/p&gt;
&lt;p&gt;In the code snippet provided&amp;nbsp;we&amp;nbsp;are trying to set&amp;nbsp;the linestyle scale to &amp;quot;Reference&amp;quot; yet&amp;nbsp;the Attachment Properties dialog is&amp;nbsp;setting to &amp;quot;Master * Reference&amp;quot;.&lt;/p&gt;
&lt;p&gt;If we try setting to &amp;quot;Both&amp;quot; in the code&amp;nbsp;it&amp;nbsp;sets the dialog to &amp;quot;Reference&amp;quot;.&lt;/p&gt;
&lt;p&gt;It appears that the enumerator in the API is out of sync with the attachment properties&amp;nbsp;dialog Global Linestyle Scale dropdown. (zero based&amp;nbsp;vs. one based???)&lt;/p&gt;
&lt;p&gt;Any ideas on how I can programmatically fix?&lt;/p&gt;
&lt;p&gt;Thanks in advance&lt;/p&gt;
&lt;p&gt;Keith&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Ask A Question I</title><link>https://communities.bentley.com/achievements/460ac7df-7ccc-4c42-a204-9e05eef3be09</link><pubDate>Wed, 30 Aug 2017 00:59:41 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:0068c9c0-0120-473d-9178-2f27e6ae36ff</guid><dc:creator /><description>Ask a question in a forum.</description></item><item><title>C# Addin - transform ReferenceAttachment Type</title><link>https://communities.bentley.com/products/programming/f/developers-and-programming-forum/135268/c-addin---transform-referenceattachment-type</link><pubDate>Fri, 21 Apr 2017 16:17:07 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d32dbb3d-c61b-4ba2-9826-44f3aece7139</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;AECOsim 10.0.0.118&lt;/p&gt;
&lt;p&gt;I have a C# Addin tool that will both move and rotate selected elements as a single operation. It works well with a wide variety of element types (lines, shapes, cells etc.) but is throwing an error on ReferenceAttachment types.&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;strong&gt;Error is:&lt;/strong&gt;&lt;br /&gt;An exception of type &amp;#39;System.Runtime.InteropServices.COMException&amp;#39; occured...&lt;br /&gt;Additional information: Attempting to perform a graphical operation on a non-graphical element&lt;/p&gt;
&lt;p&gt;Does element.transform support ReferenceAttachment types?&lt;/p&gt;
&lt;p&gt;If not can someone please point me in the right direction on how I might handle moving the referenceattachment element?&lt;/p&gt;
&lt;p&gt;The method I am using is shown below:&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;private void ScaleMoveAndRotate(Element ele, Matrix3d mtrxRotation, Point3d pntFixed, Point3d pntDistance, Point3d pntScaleFactors)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Matrix3d mtrxScale;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Matrix3d mtrxCombined;&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Transform3d trns;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Transform3d trnsMove;&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; //Create a scaling matrix&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; mtrxScale = app.Matrix3dFromScaleFactors(pntScaleFactors.X, pntScaleFactors.Y, pntScaleFactors.Z);&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; //Multiply the matrices to create a matrix that scales and rotates&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; mtrxCombined = app.Matrix3dFromMatrix3dTimesMatrix3d(mtrxRotation, mtrxScale);&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; //Create a transform to rotate and scale about a fixed point&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; trns = app.Transform3dFromMatrix3dAndFixedPoint3d(mtrxCombined, pntFixed);&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; //Create a transform for moving the element&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; trnsMove = app.Transform3dFromXYZ(pntDistance.X, pntDistance.Y, pntDistance.Z);&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; trns = app.Transform3dFromTransform3dTimesTransform3d(trnsMove, trns);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ele.Transform(trns);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>[CONNECT] Named Expression with Compound condition</title><link>https://communities.bentley.com/products/administration/f/product-administration-forum/124206/connect-named-expression-with-compound-condition</link><pubDate>Wed, 27 Jul 2016 17:55:37 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:7dbea3a3-7b4e-4004-861c-1e7e22823fad</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Have I done something wrong or is there a problem with Named Expression that contain compound conditions in CONNECT?&lt;/p&gt;
&lt;p&gt;I have a Ribbon Group that I want to show only when one of two models are active (aplan or Sheet1)&lt;/p&gt;
&lt;p&gt;I have the two models within my dgn yet my group only shows for the first model when its active not the second. When I test the conditions inside the named expression dialog both return true.&lt;/p&gt;
&lt;p&gt;Screen shots from my DGNLIB are included below&lt;/p&gt;
&lt;p&gt;Any help will be greatly appreciated&lt;/p&gt;
&lt;p&gt;named expression syntax&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;img alt=" " /&gt;&lt;/p&gt;
&lt;p&gt;Group Visibility property&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;img alt=" " /&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Microstation CONNECT customize ribbon workflow</title><link>https://communities.bentley.com/products/administration/f/product-administration-forum/123738/microstation-connect-customize-ribbon-workflow</link><pubDate>Wed, 13 Jul 2016 18:21:01 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:e1dfe0fd-90af-472a-907b-84a9ba1f9dc4</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Is there a way to setup a workflow that will invoke a command, set a configuration variable or other action when&amp;nbsp;the workflow is selected from the drop down list by the user?&lt;/p&gt;
&lt;p&gt;For example.&lt;/p&gt;
&lt;p&gt;DGN has 2 models (Test1 and Test2)&lt;/p&gt;
&lt;p&gt;Workflow drop down has 2 workflows (Test1 and Test2)&lt;/p&gt;
&lt;p&gt;When user selects Test1 the Test1 model becomes active model and if Test2 is chosen then Test2 model is active model&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>[v8i C#] CadInputQueue - wait?</title><link>https://communities.bentley.com/products/programming/microstation_programming/f/microstation-programming---forum/120341/v8i-c-cadinputqueue---wait</link><pubDate>Mon, 13 Jun 2016 15:37:51 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2334390f-edc0-4a78-88a0-f5c8907cc7ea</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;Is there a way to wait for a previous CadInputQueue function to complete before invoking the next?&lt;/p&gt;
&lt;p&gt;for example:&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;mstn_app.CadInputQueue.SendCommand(&lt;/span&gt;&lt;/span&gt;&lt;span style="color:#a31515;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#a31515;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#a31515;font-family:Consolas;font-size:small;"&gt;&amp;quot;MOVE ICON&amp;quot;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; mstn_app.CadInputQueue.SendDragPoints(&lt;/span&gt;&lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;ref&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; point, &lt;/span&gt;&lt;/span&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;&lt;span style="color:#0000ff;font-family:Consolas;font-size:small;"&gt;ref&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt; point2,1);&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;I would want to invoke some sort of wait here until previous line (Drag Points) is complete&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;mstn_app.CadInputQueue.SendReset();&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&lt;span style="font-family:Consolas;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>[v8i C#] CadInputQueue</title><link>https://communities.bentley.com/products/programming/microstation_programming/f/microstation-programming---forum/120339/v8i-c-cadinputqueue</link><pubDate>Mon, 13 Jun 2016 15:30:18 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:e6690fc8-7b19-4aaf-89da-c99e97522f3d</guid><dc:creator>Keith Ouellet</dc:creator><description>&lt;p&gt;What is the difference between CadInputQueue.SendDragPoints and CadInputQueue.SendAdjustedDragPoints?&lt;/p&gt;
&lt;p&gt;I cant seem to find any literature explaining what they do.&lt;/p&gt;
&lt;p&gt;Thanks&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>