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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>KERIM KUYUCAKLIOGLU's Activities</title><link>https://communities.bentley.com/members/4a927972_2d00_bf20_2d00_4c97_2d00_84dc_2d00_98fbeeae0e17</link><description>KERIM KUYUCAKLIOGLU's recent activity</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Merging OBJ tiles for export to LumenRT</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/132122/merging-obj-tiles-for-export-to-lumenrt</link><pubDate>Thu, 23 Feb 2017 11:02:41 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:eb9a2173-c428-42c9-8d8a-5f8036110aa4</guid><dc:creator>Stan10</dc:creator><description>&lt;p&gt;I have created a 3d model in contextcapture in 3mx format and OBJ format. Because of the RAM usage per job, I made tiles for the production. I want to export this model to LumenRT. When i try to export the 3mx from Microstation to LumenRt, it does not include textures. The mesh is white. How can I solve this?&lt;/p&gt;
&lt;p&gt;I can export OBJ files to LumenRT with succes, but I do not have a complete OBJ file of the entire model, because I had to produce tiles. Is there a way to merge the OBJ files with textures?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Reduce the number of triangles</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/207774/reduce-the-number-of-triangles</link><pubDate>Thu, 24 Dec 2020 21:23:54 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:1df5dab8-94c4-4611-8797-b38f76c715df</guid><dc:creator>KERIM KUYUCAKLIOGLU</dc:creator><description>&lt;p&gt;Hi everyone,&lt;/p&gt;
&lt;p&gt;Is there a way to reduce the number of triangles in the model in .obj format in Context capture or Bentley&amp;#39;s other programs?&lt;/p&gt;
&lt;p&gt;Another question is that some of the tile textures are saved as 1 and some as 4 textures. How do you open the created .obj file in Zbrush.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;thank you,&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>adding tiles onto the project</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/190303/adding-tiles-onto-the-project</link><pubDate>Sun, 22 Dec 2019 17:00:01 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:460934f9-532a-47f5-8581-3bcca13009da</guid><dc:creator>KERIM KUYUCAKLIOGLU</dc:creator><description>&lt;p&gt;hi,&lt;/p&gt;
&lt;p&gt;I created a project with 25 tiles with 4095 photographs and 24 ground control points.&lt;/p&gt;
&lt;p&gt;As a result of reconstruction, there was a problem with the number 001 + 003.&lt;/p&gt;
&lt;p&gt;When I reconstructed the problem location using the same bounding box, the model improved, but when I replaced it with the corrupted file, it was lower than it should be.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;what could be the problem?&lt;/p&gt;
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&lt;p&gt;thank you&lt;/p&gt;
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&lt;p&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>7000 photos model production</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/188983/7000-photos-model-production</link><pubDate>Sat, 23 Nov 2019 10:17:45 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:416faa7f-3206-431f-8261-2723e0c867ee</guid><dc:creator>KERIM KUYUCAKLIOGLU</dc:creator><description>&lt;p&gt;Hi, I&amp;#39;m working on a terrain model. I have 7000 photos taken with the Phantom 4 pro. I have a working area of 5000m x 500m and 25 ground control points.&lt;/p&gt;
&lt;p&gt;I think I&amp;#39;ll do it faster if I make all the photos aero piece by piece. I&amp;#39;m thinking of merging the resulting blocks.&lt;/p&gt;
&lt;p&gt;Do I have problems in merging between blocks?&lt;/p&gt;
&lt;p&gt;I need to add gcp for each block and then merge it later, or should I add gcp after merging and do aero again. ?&lt;/p&gt;
&lt;p&gt;thank you.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Laserscanner and Drone photo</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/187957/laserscanner-and-drone-photo</link><pubDate>Sun, 03 Nov 2019 17:19:16 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:12cd0118-39e5-4a85-bdfd-0e15539f013f</guid><dc:creator>KERIM KUYUCAKLIOGLU</dc:creator><description>&lt;p&gt;Hi&amp;nbsp;&amp;nbsp;there ,&lt;/p&gt;
&lt;p&gt;I have drone photos and laser scanning data in the same coordinate system. I would like to use laser scanning data only as location in the resulting mesh model and only drone photographs as texture. Is this possible ?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;kind regards.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Virtual Reality</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/187956/virtual-reality</link><pubDate>Sun, 03 Nov 2019 17:13:52 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:54cfd109-6662-471c-87db-4019e543d21d</guid><dc:creator>KERIM KUYUCAKLIOGLU</dc:creator><description>&lt;div class="tlid-input input"&gt;
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&lt;div class="result-shield-container tlid-copy-target"&gt;&lt;span class="tlid-translation translation" lang="en"&gt;&lt;span class="" title=""&gt;Hello, on which platform we can present our 3MX extension models in Context Capture with virtual reality glasses.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="" title=""&gt;I am currently using the Sketchfab website and converting my 3MX file to OBJ format, most of the time the file size is more than 500MB.&lt;/span&gt; &lt;span class="" title=""&gt;Is there a way to reduce the file size?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="" title=""&gt;Thank you.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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