I would like to continue investigating the potential of Microstation Visualization using the Luxology render engine, and I find it fun and useful to now and then share some results in my "3D blog" here at BE Communities.
But I honestly don't see any reason to post to a blog that is is placed somewhere it never will be found or read, which I think is the case now after the BE Communities facelift. I'm not…
Since there currently is no way to render the shadow on an invisible surface in Microstation - I've made this tutorial for a simple work-around: