The Luxology Render Engine is developing incredibly fast thanks to the Luxology team, and thanks to the Bentley team for the equal fast implementation into Microstation V8i!
There are a lot of enhancements and new features since my previous blog post. Here is a new collection of my Test Renderings (as usual no post processing):
displacement test. Each ammonite is made of two plane rectangles. The geometry is created by the displacement...!
displacement test: only 1 material is used.
simple displacement used to avoid complicated modeling
Blurred reflections: only one (1) material is used in this scene! This entire testcase is more or less "stolen" from a thread at the Maxwell Render Forum where the user Polynurb presented a simple and interesting test using only one single material for a detailed motherboard model. I've downloaded the same model and photo (top view) that Polynurb used, and recreated the test in Luxology. 30 minute preparation and a little less than 30 minute rendering
more blurred reflections testing
testing one of the Lighting Challenge scenes from cgtalk.com
testing the new camera distortion features
clip maps (opacity maps), materials...
fabrics! (thanks to Sampaio at the MODO forum for the idea!)
I love DOF! (Depth of Field) This image was rendered at 3200px wide to avoid postprocessing.
The new fur/grass plugin (macro) by DanPaul works really great!
glow material test
metallic paint (coating test)
If you find the rendering engine or my tests interesting, please leave a comment, critics or a question! :-)
Красивые и интересные фотографии!
I looked around your blog and you’ve got some good content and I was thinking our readers would both find value. Thanks!
dave: everything (except for the museum scene and the motherboard) is modeled in Microstation, and the Luxology Render engine is 100% integrated in Microstation so the whole rendering prosess takes place without leaving MS V8i.
Kurt, these renders are very nice indeed. Where does microstation come into the picture here as everything looks like 100% Luxo?
your renders look very realistinc;
I would like to see a large detailed scene anyway, as these ones have very short focus.
It's awesome work. You inspire me a lot. Any chances you could make some work flows or illustrations on where to begin? :)
Fantastic work Kurt!!!
Thanks Kurts I will.
the best way is to practice... :-)
Join the BE community Luxology forum, read the Luxology manual and make some tests.
Hi KurtS, your work is increible, I'm trying to get better result rendering architectural project in Microstation V8i, in your experience which is the best way to get better results (materials-books-etc)
Thanks all, your comments are very much appreciated! :-)
Thanks Kurt. I will defintely give credit where credit is due, and with your amazing renderings, it sure is due. Very nice job on all of them.
Kurt keeps pushing the boundaries
nice of you to share your knowledge and experience
hope it becomes contagious