ABOUT THE SIZE OF OBJ MODELS USED FOR EDITING IN 3DSMAX

Hi Bentley, 

We're running a simulation project so that all models have to export to OBJ file for editing in 3DSMax. However the exported files made by a large number of polygons (Img.: roughly 200,000 faces for a street corner) , then it's maybe impossible if we have to build larger areas.

By any way If your Software can adjust the acurate amount of faces (polygons) of exported 3D models ? Or if it doesn't, do you have any suggestion about third softwares that have retopologize tools for 3D models ? 

Thanks.

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