ABOUT THE SIZE OF OBJ MODELS USED FOR EDITING IN 3DSMAX

Hi Bentley, 

We're running a simulation project so that all models have to export to OBJ file for editing in 3DSMax. However the exported files made by a large number of polygons (Img.: roughly 200,000 faces for a street corner) , then it's maybe impossible if we have to build larger areas.

By any way If your Software can adjust the acurate amount of faces (polygons) of exported 3D models ? Or if it doesn't, do you have any suggestion about third softwares that have retopologize tools for 3D models ? 

Thanks.

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Parents Reply
  • Hi Felix,

    In our Navy simulator project, we have to simulate the large riverside area last over 2 districts. Because of the large amout of images so I had to create 2 models of each district ( 2 seperate files that have different default SRS coordinates origin) . Because Merging process requested 2 parts must have the same SRS." , so I adjust "SRSOrigin" of both descriptions to the same number (in notepad++), and at .3mx file, these two overlap each other. (image no.3)

    So Is it possible to merge 2 files with different SRSorigin ? Or Are there any things else that I have to config in production submiting time ? 

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