[ContextCapture] Windows timeout detection and recovery (TDR) error

We  get TDR error when Contextcapture is intensively  processing TileProduction. Would disabling TDR  help or it is driver issue? Does Contextcapture can handle TDR errors or the Tiles should be reprocessed?

OS:Win10 Pro

RAM:64GB

GPU: GTX 980 Ti (driver 369.09)

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