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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/152135/descartes---3sm-from-corridor-clipped-terrain</link><description>I&amp;#39;m trying to create a 3SM from a corridor-clipped (void) terrain, but get a &amp;quot;Generate operation failed.&amp;quot; message. 
 Is this not currently supported? Any insight is appreciated. 
 Descartes 10.07.00.22 
 MicroStation 10.09.00.23</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456696?ContentTypeID=1</link><pubDate>Thu, 19 Apr 2018 16:11:32 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:efdd06fe-bfae-4059-927e-2eaf421501c3</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Mike,&lt;/p&gt;
&lt;p&gt;I have tried your .tin file and I am also seeing some problem with the application of the void.&lt;/p&gt;
&lt;p&gt;In any case you would be better using some non-destructive clipping.&lt;/p&gt;
&lt;p&gt;As for the number of&amp;nbsp;vertices I would say a few hundred max. The mask shape should also not have any overlapped.&lt;/p&gt;
&lt;p&gt;Well the limitation is for the Reality Mesh manager dialog mask only. The mask technology developed for ConceptStation can have as many vertices as you want (i.e. : scalable clipping).&lt;/p&gt;
&lt;p&gt;HTH,&lt;/p&gt;
&lt;p&gt;Mathieu&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456663?ContentTypeID=1</link><pubDate>Thu, 19 Apr 2018 13:52:19 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:1f62b17d-d260-4e4c-b700-4e8dfd240b6b</guid><dc:creator>Mike Dillner</dc:creator><description>&lt;p&gt;that&amp;#39;s a good point. I may do some experimentation in ConceptStation as well.&lt;/p&gt;
&lt;p&gt;I tried masking the 3SM, but it must have had some odd geometry to the shape or too many vertices. It just caused the mesh not to display at all.&lt;/p&gt;
&lt;p&gt;Any idea where the vertices&amp;#39; count falloff is? I may be able to simplify the mask geometry enough to keep the low LOD mesh from popping into my proposed roadway in the distance for the most part.&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;-Mike&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456625?ContentTypeID=1</link><pubDate>Thu, 19 Apr 2018 09:55:58 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:cf7d0ab0-23bd-40aa-a3f8-b5295ecd2363</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Mike,&lt;/p&gt;
&lt;p&gt;Haven&amp;#39;t time yet&amp;nbsp;to check your TIN yet but if what you want to do is clip out the terrain where a road is passing you could try the Mask capability in the Reality Mesh manager dialog (work but only for mask with limited amount of vertices).&lt;/p&gt;
&lt;p&gt;The real solution would probably be to integrate the clipping solution we create for OpenRoads ConceptStation (which would mask automatically the corridor where a road is passing) but this is not yet available in Descartes or MicroStation based Civil products.&lt;/p&gt;
&lt;p&gt;HTH,&lt;/p&gt;
&lt;p&gt;Mathieu&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456270?ContentTypeID=1</link><pubDate>Tue, 17 Apr 2018 20:09:12 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:04b10002-f73e-43ff-bd14-8acc57496436</guid><dc:creator>Mike Dillner</dc:creator><description>&lt;p&gt;Thank you for the capability confirmation and for the defect information.&lt;/p&gt;
&lt;p&gt;Here is a link to the TIN file you requested:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://studio.bluebeam.com/share/nvywg5"&gt;https://studio.bluebeam.com/share/nvywg5&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;-Mike&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456266?ContentTypeID=1</link><pubDate>Tue, 17 Apr 2018 19:43:30 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:0d4019c8-5257-4273-aced-109eb5677660</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Mike,&lt;/p&gt;
&lt;p&gt;Importing TM element from .dgn should work, so I have entered the following defect in Descartes backlog :&lt;/p&gt;
&lt;p&gt;&lt;a class="caption" href="http://tfs.bentley.com/tfs/ProductLine/Reality%20Modeling/_workitems/edit/877635"&gt;Defect 877635:&lt;/a&gt;&lt;span class="info-text"&gt;[DC][3SM] Error when importing TM from user&amp;#39;s DGN&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;As for the voids not properly honored it might be some limitation. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;If you could provide me your .tin file I could check the status with our latest internal build. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;Thanks, &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;&lt;span class="info-text"&gt;Mathieu&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456204?ContentTypeID=1</link><pubDate>Tue, 17 Apr 2018 14:01:43 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:518560e4-eb23-45bc-aa44-ebfe9787d434</guid><dc:creator>Mike Dillner</dc:creator><description>&lt;p&gt;Yes, exporting to an external file and using that to create the 3SM doesn&amp;#39;t fail outright, but the voids are not properly honored regardless of zoom level.&lt;/p&gt;
&lt;p&gt;Official response from SR is, &amp;quot;The tool cannot be used in the way that you wish. You can only convert 3MX realty meshes to 3SM format&amp;quot;. I suppose I could be misusing the tool, but there appears to be a lot more functionality included than just 3MX conversion.&lt;/p&gt;
&lt;p&gt;Thank you&amp;nbsp;for your suggestions.&lt;/p&gt;
&lt;p&gt;-Mike&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/456113?ContentTypeID=1</link><pubDate>Tue, 17 Apr 2018 05:25:56 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:09495452-a862-4bb1-8897-10e534721a07</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Mike,&lt;/p&gt;
&lt;p&gt;I can reproduce the problem. Not sure if there is a quick workaround, but maybe converting the TM to a TIN file then importing the TIN file would work?&lt;/p&gt;
&lt;p&gt;HTH,&lt;/p&gt;
&lt;p&gt;Mathieu&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/455834?ContentTypeID=1</link><pubDate>Sun, 15 Apr 2018 21:39:35 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:66b64eee-8a00-49c3-b621-2f5e5294a6c7</guid><dc:creator>Mike Dillner</dc:creator><description>&lt;p&gt;Having troubles uploading here. Will look for alternate host and send link, but you should be able to find more info on SR#7000766574 if you can access it.&lt;/p&gt;
&lt;p&gt;Edit: Here&amp;#39;s a link: &lt;a href="https://studio.bluebeam.com/share/gep9bx"&gt;Example.dgn&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Descartes - 3SM from Corridor-Clipped Terrain</title><link>https://communities.bentley.com/thread/455832?ContentTypeID=1</link><pubDate>Sun, 15 Apr 2018 21:10:11 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:21feae38-5afd-4864-87e9-4902f3be70c8</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Mike,&lt;/p&gt;
&lt;p&gt;Voids should be supported.&lt;/p&gt;
&lt;p&gt;Could you provide&amp;nbsp;your dataset for investigation?&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;Mathieu&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>