CC Mesh production edit in CC Editor

Hello,

I would understand exactly how to edit our reality meshes in ContextCapture Editor, avoiding the OBJ step but, at the same time, keep the highest mesh and texture quality in Editor.

We produce the reality meshes in ContextCapture Master CONNECT, starting from drone images. We know we can choose between production options, like mesh for review or mesh for retouch. The latter - as far as we know - has a quality lost.

Therefore... the best solution to save a fully editable mesh production from ContextCapture CONNECT, to be used in Editor, is to save a 3D Mesh for review (first option in CC CONNECT) in DGN file format, then import it as reality mesh in Editor?

Or, what's the best solution?

Thanks.