Import ContextCapture Model to lumenRT

Hi

I want to animate a Large ContextCapture model in LumenRT. 
I've tried importing in CCEditor, and using the LumenRT export in CCEditor, but all the LODs are lost, so that  only the lowest resolution level are displayed in LumerRT.

Is there a tuto  or method on how to do this export / import ?

Thanks

Philippe

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  • yes ENU could help but Bentley plan to fix the flickering in next LumenRT version which should have been already released but still waiting. Regarding viewing 3SM works best in Acute3D/Contextcapture viewer then almost as good in Microstation and only then in LumenRT. From my point of view it would be critical that it works identically in all Bentley software.

    We still stick to 3mx as it mostly works better and can be published straight to web but it is not supported and will not be supported in LumenRT.

  • I agree with  you both about the viewer (CC viewer is by far the best) , and the formats. I've now counted 5 formats to be able to use the reality mesh : the old S3C (great with the scene composer), 3MX (for online model publishing with the CC web viewer), OBJ for retouching, Collada Lodtree for Opencities Planner, and now 3SM for LumenRT. Oh yes, DGN too with the microstation/CCeditor. And of course, same thing with the SRSs (not all are compatible with either the softwares or everyday life, specially here in France). 

    But then all viewers don(t have the same uses, and probably each of them has a different purpose. This too would be great if it were unified... maybe one day