Performance of RTX A5000 with Context Capture

Hi, we are looking for information about experience of using NVIDIA RTX A5000 with Context Capture. Perhaps a CC benchmark score as well?

Many thanks,

Regards,

Mariusz

  • Sounds cool...

    BTW the towers look really good.. thanks for sharing

    Michael Barkasi

    Application Engineer 

    Reality Modeling



  • Hi Michael,

    I agree with your conclusion: A higher end Nvidia GPU is a great choice for CC. 

    As to this specific photo: this was a tethered M600 Pro with radio equipment payload. They were used as an "on demand" "towers" retransmitting radio signals. 

    Thank you for your input and feedback. 

  • Hi Adam

    The two cards you compare are both high end cards..I would not expect a big difference between these

    I work in I our reality Modeling team since we acquired Acute 3d over 6 years ago.. what I am explaining comes directly from our development team.. I just do not want people confused 

    The cpu example you give is an example of a faster 5900ghz processor outperforming the 3700ghz processor. As I mention speed is preferred over more cores. I have seen this on test machines where cpu is overlooked. But even on these if an inadequate gpu were used (m2000 ect) it woul slow considerably

    On another topic I would like to know what uav you use in you profile pic ..did you build it yourself?

    Michael Barkasi

    Application Engineer 

    Reality Modeling



  • Hello,

    I did not find a significant difference between GTX 1080TI and RTX 3080 while performing both AT and Reconstruction steps. I have shaved days off processing time by switching from Ryzen 7 3700X to Ryzen 9 5900x

    Some examples of applications that I work with:

    Edited out 

    (give it a few minutes for the textures to load)

    I think that having a high end-ish GPU is important and there IS a difference of course. Perhaps the main factor is the amount of RAM available to the GPU?

    Anything 8GB and up is great. 

    Edit: I am typing it from a workstation running a reconstruction job. I have been monitoring the resources and my GPU's utilization doesn't go past 10-15% max and it typically stays under 5%. 

    Edit2: From my own experience, Pix4D benchmarks done by pudget systems also DO apply somewhat to Context Capture given that both software titles use CUDA and apply a multi step approach to photogrammetry reconstructions. 

    https://www.pugetsystems.com/recommended/Recommended-Systems-for-Pix4D-207/Hardware-Recommendations

  • Hello Adam

    For ContextCapture their are two main processes

    1. Aerotriangulation (AT) 2. Reconstruction

    Of the two, reconstruction takes the greatest amount of time. It primarily uses the GPU. A quality GPU can save hours or even days on a production over lesser GPU

    The CPU can enhance the performance of a reconstruction however it has a greater impact on the AT...with ContextCapture the speed (faster) will be a greater impact than number of cores, as not every function of the AT is multi threaded

    I would suggest revising your post to avoid confusion

    Thanks 

    Michael Barkasi

    Application Engineer 

    Reality Modeling