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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/227835/contextcapture-master---center-problem-with-3d-mesh-building-holes-buildings-deformed</link><description>Hello (ContextCapture Update 19,10.19.0.122) 
 I have been doing Reconstruction from Aerotriangulations of a city, the problem is that in some buildings, the program can not make or construct a complete one, for example: 
 
 What can I do? to attack these</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704829?ContentTypeID=1</link><pubDate>Mon, 04 Apr 2022 12:16:37 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:ab642fb9-1e9c-431c-a4a3-ebb86a73d084</guid><dc:creator>Oto</dc:creator><description>&lt;p&gt;For Nadir it also helps to reuse 3D calibration -&amp;nbsp;&lt;a href="/products/3d_imaging_and_point_cloud_software/w/wiki/28536/the-model-appears-to-be-curved-instead-of-being-horizontal-after-at"&gt;https://communities.bentley.com/products/3d_imaging_and_point_cloud_software/w/wiki/28536/the-model-appears-to-be-curved-instead-of-being-horizontal-after-at&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;These perturbations(worhmoles) appear where the accuracy of model is lower than thickness of the wall or fence. Easy way is to use Ultra accuracy settings&amp;nbsp;in reconstruction but it is not reasonable for large models.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Also try &amp;quot;high density&amp;quot; option in aeortriangulation it could help to drop some lower accuracy points. &amp;quot;Legacy engine&amp;quot; preset also may work better.&lt;/p&gt;
[quote userid="1163965" url="~/products/3d_imaging_and_point_cloud_software/f/contextcapture-descartes-pointools-forum/227835/contextcapture-master---center-problem-with-3d-mesh-building-holes-buildings-deformed/704425"]For example, with another program (trial) with the same imagery[/quote]
&lt;p&gt;STFM softwares are rapidly evolving so better algorithms can give better results in some cases.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704639?ContentTypeID=1</link><pubDate>Fri, 01 Apr 2022 21:29:39 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:93ce375c-6c0d-4c73-aae8-3bee274b4769</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;The only way to fix these building holes is to use the touch up tool as mentioned yesterday. I wouldn&amp;#39;t say that Nadir imagery is useless. It always depends on the type of mesh you want to achieve. In such an area, if the sides of the buildings are important and you want to deal with &amp;quot;holes&amp;quot; and &amp;quot;melting&amp;quot; effect as little as possible, then combining Nadir and Oblique imagery is a must.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704623?ContentTypeID=1</link><pubDate>Fri, 01 Apr 2022 18:28:20 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:9654e258-92de-46e2-931c-c5b40ad96749</guid><dc:creator>Juan Polanco</dc:creator><description>&lt;p&gt;In the end, Nadir Imagery is useless in ContextCapture.&amp;nbsp; It doesn&amp;#39;t exist any way or solution to fix those buildings....&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704430?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 19:10:35 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2fbce3c2-0554-414c-b4f1-9d1d138ef2f2</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;You can get a 2.5d orthophoto production.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=HCD_fYMjtjo&amp;amp;list=PLMxDUk91MUDTYI8Uc70w1BWqfU9nkpTsJ&amp;amp;index=35"&gt;www.youtube.com/watch&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704429?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 19:07:05 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:7b15597e-aa63-4ba9-b2a8-1746afcc6fe1</guid><dc:creator>Juan Polanco</dc:creator><description>&lt;p&gt;Does exist a possibility to create a 2.5d mesh reconstruction?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704427?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:43:39 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:cda5dc6a-ff33-48af-80c0-4a04e37185a1</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;I suggest you to use the touch up tools. Below are 3 youtube videos about this topic.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=VPFXAchJvlI"&gt;ContextCapture Tutorial: Touch-up (Part 1/3) - YouTube&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=LVAWfHuwtRU"&gt;ContextCapture Tutorial: Touch-up (Part 2/3) - YouTube&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=U4zmOYD6Tuw"&gt;ContextCapture Tutorial: Touch up (Part 3/3) - YouTube&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704425?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:38:12 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:09306c7c-eb54-4b23-8854-1b81ad2009f6</guid><dc:creator>Juan Polanco</dc:creator><description>&lt;p&gt;Yes, how can I attack these problems? For example, with another program (trial) with the same imagery, I put the 3D polygon constraint and fixed the hole.&lt;/p&gt;
&lt;p&gt;Will be impossible to be fixed like this or similar?&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/343228/Smple1.JPG" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704423?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:34:19 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:156249c4-7978-4adb-9f20-05759fe1d570</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;If you look in&amp;nbsp;&lt;span style="text-decoration:underline;"&gt;C:\Program Files\Bentley\ContextCapture\doc&lt;/span&gt; and look at the &amp;quot;Drone Capture Guide&amp;quot;. The section about the &amp;quot;Comparison of Nadir vs. Nadir + Oblique&amp;quot; will give you explanations about this situation.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704422?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:28:28 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:3bcd543e-320f-43dd-b97a-ef2714d78bfd</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;So, if you look in top view, the model looks fine?&amp;nbsp; Having obliques imagery could have helped to correct this melting effect. Basically this is happening because there is no or not enough images that cover the sides of buildings.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704421?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:23:50 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:9fd525e3-3026-4404-b802-837e3ec66780</guid><dc:creator>Juan Polanco</dc:creator><description>&lt;p&gt;Yes, it is.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ContextCapture Master - Center Problem with 3D mesh, Building Holes, Buildings Deformed</title><link>https://communities.bentley.com/thread/704420?ContentTypeID=1</link><pubDate>Thu, 31 Mar 2022 18:22:02 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:10b24b48-3338-4c43-8f84-5c63e0d338bc</guid><dc:creator>Bruneau St-Jean</dc:creator><description>&lt;p&gt;Is this a production from Nadir imagery only?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>