Can I remove automatic tie points from the Tie Points Navigator screen rather than the 3D view tab?

I am working on modeling a vehicle and reducing specular distortion, and part of the problem is that ContextCapture is selecting false Automatic Tie Points found in the reflections. I can see which ones are wrong in the Tie Points Navigator screen, but because it is read-only, I can't remove them. I can remove them in the 3D View screen, but it's much more difficult to tell which ones are wrong from that viewer. Is there are way to remove them while looking at the tie points navigator?

Thanks very much,