Is there any way that we can do touch up of mesh model in distributed manner? For the whole city, multiple users can be alloted tiles for quality checking and touch up the reality mesh to improve upon project delivery. Any way out?
With OBJ and Meshlab. Don't even try DGN as Microstation is not capable to edit large meshes.
Or you mean using inbuilt touch-up tools in Contextcapture Master?
It would be convenient to use ContextCapture Master inbuilt tools for such distributed editing of meshes. But there has to be some way to handle large reality meshes.
How large are your tiles like what RAM usage do you set on generation?What editing should the users do?