How to to prioritize a sensor instead of an other for texturing

Dear Bentley Community,

I have a project where I need to use multiple cameras to make a 3D model of a city. I have pictures coming from a GoPro Hero9 and from a Sony A7R4, with overlapping through each sensors (for example some walls can be seen from the GoPro and from the Sony).

As the Sony is a best camera, I would like to prioritize texturing coming from this camera, and use the GoPro only where I don't have any picture coming from the Sony. (For example a wall where I have pictures from Sony and GoPro, I want to use the Sony, but for the ground I only have GoPro pictures so I want to use the GoPro pictures for texturing).

Is there any parameter that exist to prioritize a sensor or a camera group ?

Thanks a lot for your answers,

Best regards,

Etienne