Bentley Communities
Site
Search
User
Site
Search
User
Product Communities
ContextCapture | Descartes | Pointools | Orbit
Sign In
All tags
animation
LumenRT
.3ds
.dae
.fbx
.obj
15.50.20.24
animated objects
Bentley LumenRT
Caches
display quality
en
import objects
SELECTsupport
Walking Person
My imported animated objects won't move in LumenRT
Lizzy van Putte
I have imported several animated objects into LumenRT from a few sources on the internet, files including .dae, .fbx, .obj and .3ds. However none of the objects move/show their animation in LumenRT, they just stand still. How do I fix this?
over 6 years ago
ContextCapture | Descartes | Pointools | Orbit
ContextCapture | Descartes | Pointools | Orbit Forum
After adding a walking person to the scene the animation does not work (legs are not moving)
Maria Garcia
Product(s): Bentley LumenRT Version(s): 15.50.20.24 Environment: N\A Area: N/A Subarea: N\A Background I added a walking person to the scene but the animation does not work (their legs are…
over 7 years ago
ContextCapture | Descartes | Pointools | Orbit
ContextCapture | Descartes | Pointools | Orbit Wiki
RE: People not walking in Lumen RT
Maria Garcia
Hi Steve, I had the same issue. Try the following options: 1.Increasing the display quality using the F8 key (I set display quality to 5 stars beside the AUTO) This solved the issue for me 2. If this does not work for you try to delete the…
over 7 years ago
ContextCapture | Descartes | Pointools | Orbit
ContextCapture | Descartes | Pointools | Orbit Forum
View related content from anywhere
More
Cancel