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ContextCapture | Descartes | Pointools | Orbit Wiki LumenRT 2015 Requirements
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    LumenRT 2015 Requirements

      Product(s): Bentley LumenRT
      Version(s): 15.50.25.70
      Environment: N\A
      Area: N/A
      Subarea: N\A

    LumenRT 2015 is a 64 bit software. This document includes installation requirements, processing and navigation platform requirements and recommended requirements. Bentley LumenRT provides a complete solution for creating professional quality images, videos, and immersive media directly from your CAD/BIM solutions including MicroStation software based, Autodesk Revit, Graphisoft ArchiCAD, Trimble Sketchup, Esri CityEngine.

    Installation Requirements

    Supported Operating Systems:

    Windows 10 (64-bit), Windows 8 (64-bit), Windows 7, Windows 7 (64 bit), Windows Vista, Windows Vista (64-bit).

     

    Processing/Authoring Platform Requirements

    This is the machine on which you will export your scene and author animations inside the LumenRT Live Cube.

     • nVidia GeForce 400 GT class GPU or better or ATI Radeon 5800 class GPU or better video board, with at least 1 GB VRAM

    • 2GHz Intel processor or faster (multi-core CPU recommended)

     • 2GB of free RAM (4GB recommended)

     • 4GB of free Hard Disk space.

     

    Navigation/Viewing Platform Requirements

    This is the machine on which you or your client will navigate and explore published LumenRT Live Cubes. The more complex your model is, the more graphic power it will require.

    • nVidia GeForce 400 GT class GPU or better or ATI Radeon 5800 class GPU or better video board, with at least 1 GB VRAM

    • 2GHz Intel processor or faster

    • 1GB of free RAM (4GB recommended)

    • 200MB of free Hard Disk space.

    See Also

      Original Author: Mara Manconi
    • requirements
    • Bentley LumenRT
    • operation system
    • 15.50.25.70
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    • Mara Manconi Created by Mara Manconi
    • When: Fri, Sep 23 2016 7:27 AM
    • Mara Manconi Last revision by Mara Manconi
    • When: Wed, Dec 14 2016 9:05 AM
    • Revisions: 4
    • Comments: 0
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