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ContextCapture | Descartes | Pointools | Orbit Wiki Bentley Pointools Crashes During The Rendering Process.
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    Bentley Pointools Crashes During The Rendering Process.

       
      Applies To 
       
      Product(s): Bentley Pointools
      Version(s): 02.00.01.00
      Environment:  N/A
      Area:  Animation
      Subarea: 
      Original Author: Felix James, Bentley Technical Support Group
       

     

     

     

     

     

     

     

    Problem Description

    This can happen when doing large (and Antialiased) renders.  The process fails between 10 and 20 minutes
    after the rendering begins.

    Reason

    Thisis a known memory issue.  As it is a 32Bit application there is limit of about 3.5GB that can be used while Bentley Pointools is running.  As long as this limit is not reached the issue will not occur fine

    Steps to Resolve

    Workaround for the rendering memory issues:

    Open the Settings from the Home tab in the Ribbon.

    Go to Point Cloud->Advanced. Deselect the “Auto” Memory Usage checkbox and type a small
    value i.e.  0.1 This will cut down the memory usage.

    Normal  point cloud viewing is not usable at this setting as everything will be streamed from disk
    rather than stored in memory, so users must switch back to “Auto” memory usage when not rendering.

     

    • rendering
    • Bentley Pointools
    • animation
    • SELECTsupport
    • Problem Solving
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    • Felix James Created by Bentley Colleague Felix James
    • When: Wed, Sep 11 2013 5:27 AM
    • Revisions: 1
    • Comments: 0
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