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ContextCapture | Descartes | Pointools | Orbit
ContextCapture | Descartes | Pointools | Orbit Wiki Reality Modeling Wiki
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    • Tile size
    • ContextCapture
    • reconstruction
    • Spatial Framework
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    • Tiling Tips

      Felix James
      Felix James
      ContextCapture Processing is CPU and GPU intensive. To prevent memory overflow in case of large datasets, it is recommended to apply tiling to the reconstruction. In ContextCapture, when creating a new reconstruction, a warning appears if the block…
      • over 2 years ago
      • ContextCapture | Descartes | Pointools | Orbit
      • ContextCapture | Descartes | Pointools | Orbit Wiki
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