Building views / visibility settings

About a year ago I filed SR 7000192083 regarding problems where objects were visibile through slabs. I didn't really understand in the first run, why this happened, so I filed the SR.

As Bentley is clearing its backlog of SR's, we're getting back on that issue now.

Anyway - as the issue develops, it's apparent that Aecosim uses material settings for forward views and not level settings, regarding transparency (which controls if you see through an object or not).

Didn't fully understand the reply from support, but it seems that they think this behaviour is intentional.

Quit sure that this deviates from the behaviour when using drawing extractions.

Any opinions on that one?