ABD SS6 - Material projections and Family and Part

Hi Everyone

One question. Does the "Material Projection Tools" work with elements with "Family and Parts" attached? If the answer is "no", is there any reason?

Thanks

Borja

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  • Hello

    The rendering material is defined in the Dataset Explorer and for each Family / Part. See attached screenshot (excuse the German Screesnhot)

    Regards

    Bettina

  • Hi Bettina,

    Lots of thanks for the answer. It is right, the material rendering is defined in the dataset dialog. And we know this material is common for differents elements.

    The question is why is not possible to attach a projection to and object with family and part attached and modify the properties of the projection? Doing that you don't modify material properties itself.

    Some examples:
    1. A plan model with a floor. One finish slab for the floor and one finish slab for the ramps you have. The finish material is a default tile material. In this case is impossible to have a render visualitzation with a continous floor material. It moves when arrives to the ramps. In normal 3D rendering you solve this using a group projection. You decide how to show the material taking the slab and the ramps as one thing.
    2. You can have the same problems with celings, walls, etc...

    And this also creates a problem with the hatches in the drawing models. Normally these materials you use have a geometrical map attached. You have hatches that do not are continous. Is there any solution or work around? Are we doing something wrong?

    Regards
    Borja
Reply
  • Hi Bettina,

    Lots of thanks for the answer. It is right, the material rendering is defined in the dataset dialog. And we know this material is common for differents elements.

    The question is why is not possible to attach a projection to and object with family and part attached and modify the properties of the projection? Doing that you don't modify material properties itself.

    Some examples:
    1. A plan model with a floor. One finish slab for the floor and one finish slab for the ramps you have. The finish material is a default tile material. In this case is impossible to have a render visualitzation with a continous floor material. It moves when arrives to the ramps. In normal 3D rendering you solve this using a group projection. You decide how to show the material taking the slab and the ramps as one thing.
    2. You can have the same problems with celings, walls, etc...

    And this also creates a problem with the hatches in the drawing models. Normally these materials you use have a geometrical map attached. You have hatches that do not are continous. Is there any solution or work around? Are we doing something wrong?

    Regards
    Borja
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