Hatch patterns in dynamic views. How to define it in Family Editor?

I created a new part for a wall by copying one of the existing parts in Family Editor. The new wall has assigned a custom material (texture) for rendering but all other properties remained unchanged. Beside rendering I also need to create elevations views. When I create a dynamic view the face of the new wall is not hatched with a pattern, only edges are shown. I checked all the options in Family Editor but cannot find where patterns are defined. I only found an option for cut patterns but it's not what I am after.

I use OBD Upd8