Hello, I have two walls with two floors. The walls are unified. I want to see geometric maps.
If the maps is a planar, then block is cut. It not is correct . The origin of maps is in the file.
If the maps is parametric then it is correct. The block is at the origin of the wall. But on the second floor repeats the pattern because it not unify the pattern of the two walls. Then it repeat the origen in the second floor.
How I can move the origin of the pattern of the second floor?
See pdf.
Thank you.
So both wallls are using the same part, correct? And they don't overlap are have a gap between them? Just based on what you've shown it does seem they should unify.
Hello Eteve, both walls have the same part. This part is unified with it self.
The problem is that the unification of geometry map does not occur with parametric mapping. On the wall 2 creates a new origin for geometric map. Then the bricks are not the same geometry as in reality.
If the mapping is planar, this problem does not exist,because the origin the geometric map is in the file, but then the geometric map does not resemble reality.
I found a tool that can move the origin of the mappingBut it is not represented in a view of illustration.
However reflected in a render of Luxology.
This is very strange.
Why is not the geometry map in the new origin?
View video.
I think this may be working as intended... While I see what you're describing in the difference between Planar and Parametric, I see the exact same results when assigning materials to MicroStation solids. So it doesn't look like we're doing anything different on the building side of things.
Regarding unification with the Parametric setting, that may also be correct. Per the Help - "The image file is mapped to the element, relative to the element's origin. Thus, if you rotate an element that has the material assigned to it, the map rotates with it." I take this to mean that the material also repeats itself per element, in which case Unification just may not have any effect. The fact that most, if not all, materials default to Planar makes sense in this context.
As for the display styles vs. Luxology... I'm afraid I wouldn't be much help with that one. You may want to run it by the Visualization forum for additional input - communities.bentley.com/.../default.aspx
Would tying all the wall segments together with a projection group not do the trick? That way you might be able to choose your pattern origin...