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OpenBuildings | AECOsim | Speedikon Wiki Understanding how materials work through Part Rendering, Level/Color assignment and Attachment
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    Understanding how materials work through Part Rendering, Level/Color assignment and Attachment

      Product(s): AECOsim Building Designer
      Version(s): 08.11.09.829
      Area: Settings/Attributes
      Subarea: N\A

    Problem

    How are materials intended to work when used through Part and Level/Color assignment, as well as when attached?  I've noticed that when an element has both a Part with Render material and a Level/Color assignment, the Part Rendering material seems to take precedence.  However, I've also noticed that when I pan or rotate the View, elements will display using the Level/Color assigned material instead.   And, when I attach a material to one face of the Solid, that target face displays the attached material while the remaining faces display the Part Rendering material.

    Solution

    When the configuration variable TFPART_RENDER has a value of 1 (default) the material defined for that Part under Rendering Properties in Dataset Explorer should take precedence over Level/Color assignments. This is why the elements will display using the Part assigned material.

    If the Part assigned material changes to the Level/Color assigned material when panning or rotating the view, it is likely that the configuration variable BB_ACCELERATE_DYNAMICS is set to Low or High (default is None).  This variable controls whether elements display using their Part assigned materials during view navigation: None = always use Part rendering for view navigation, Low = do not use Part rendering specifically within Clip Volumes when view navigating, and High = never use Part rendering in any view when view navigating.  The end result is that the element will display its Level/Color assigned material instead if set to Low or High (depending where you're panning or rotating).

    Lastly, the Attach Material option will override both TFPART_RENDER and Level/Color assigned materials, so in this case any face with a different attached material will display as such while the remainder should display using the Part assigned material.

    • CONNECT Edition
    • Settings/Attributes
    • AECOsim
    • materials
    • AECOsim Building Designer
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    • Steve Cocchi Created by Bentley Colleague Communities MVP Steve Cocchi
    • When: Wed, Dec 16 2015 7:08 PM
    • Steve Cocchi Last revision by Bentley Colleague Communities MVP Steve Cocchi
    • When: Tue, Feb 23 2021 5:57 PM
    • Revisions: 10
    • Comments: 0
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