<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl</link><pubDate>Wed, 03 May 2023 16:12:37 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Current Revision posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 5/3/2023 4:12:37 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected from the &lt;em&gt;Select surface&lt;/em&gt; list as above, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The &lt;em&gt;Shading position, Shading Color and Shading Translucency&lt;/em&gt; will only become available if the window selected has a glazing type which includes a blind. This&amp;nbsp;will depend on the make up of your glazing construction, in the Materials Manager.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;For example a window including blind could be selected as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/6761.pastedimage1602756905713v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;Or alternatively, please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide: &amp;quot;SBEM currently does not model the re-radiation effects of blinds where solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/6</link><pubDate>Wed, 03 May 2023 16:00:21 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 6 posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 5/3/2023 4:00:21 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected from the &lt;em&gt;Select surface&lt;/em&gt; list as above, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The &lt;em&gt;Shading position, Shading Color and Shading Translucency&lt;/em&gt; will only become available if the window selected has a glazing type which includes a blind. This&amp;nbsp;will depend on the make up of your glazing construction, in the Materials Manager.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;For example a window including blind could be selected as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/6761.pastedimage1602756905713v1.png" alt=" " /&gt;&lt;/p&gt;
&lt;p&gt;Or alternatively, please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide: &amp;quot;SBEM currently does not model the re-radiation effects of blinds where solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/5</link><pubDate>Tue, 26 May 2020 12:07:49 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 5 posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 5/26/2020 12:07:49 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;In terms of shading for PartL there are three considerations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Overhangs&lt;/li&gt;
&lt;li&gt;External shading devices/fins&lt;/li&gt;
&lt;li&gt;Internal blinds&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Overhangs and fins&lt;/h2&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;Please note that the &lt;em&gt;Shading position&lt;/em&gt; will depend onmake up of your glazing construction, in the Materials Manager. Please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide: &amp;quot;SBEM currently does not model the re-radiation effects of blinds where solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/4</link><pubDate>Mon, 18 May 2020 15:30:14 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Steve Cocchi</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 4 posted to OpenBuildings | AECOsim | Speedikon Wiki by Steve Cocchi on 5/18/2020 3:30:14 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;In terms of shading for PartL there are three considerations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Overhangs&lt;/li&gt;
&lt;li&gt;External shading devices/fins&lt;/li&gt;
&lt;li&gt;Internal blinds&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Overhangs and fins&lt;/h2&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;Please note that the &lt;em&gt;Shading position&lt;/em&gt; will depend onmake up of your glazing construction, in the Materials Manager. Please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide: &amp;quot;SBEM currently does not model the re-radiation effects of blinds where solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading and Blinds in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/3</link><pubDate>Fri, 15 May 2020 13:38:24 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 3 posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 5/15/2020 1:38:24 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;In terms of shading for PartL there are three considerations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Overhangs&lt;/li&gt;
&lt;li&gt;External shading devices/fins&lt;/li&gt;
&lt;li&gt;Internal blinds&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Overhangs and fins&lt;/h2&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;Please note that the &lt;em&gt;Shading position&lt;/em&gt; will depend onmake up of your glazing construction, in the Materials Manager. Please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide:&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&amp;quot;SBEM currently does not model the re-radiation effects of blinds where &lt;br /&gt;solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/2</link><pubDate>Wed, 29 Apr 2020 12:48:53 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 2 posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 4/29/2020 12:48:53 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;In terms of shading for PartL there are three considerations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Overhangs&lt;/li&gt;
&lt;li&gt;External shading devices/fins&lt;/li&gt;
&lt;li&gt;Internal blinds&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Overhangs and fins&lt;/h2&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected, the Glazing data input becomes active.&lt;/p&gt;
&lt;p&gt;Please note that the &lt;em&gt;Shading position&lt;/em&gt; will depend onmake up of your glazing construction, in the Materials Manager. Please ensure to add a layer for the blind as below:&lt;/p&gt;
&lt;p&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588164470105v1.png" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide:&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&amp;quot;SBEM currently does not model the re-radiation effects of blinds where &lt;br /&gt;solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
</description></item><item><title>Window Shading in PartL</title><link>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl/revision/1</link><pubDate>Wed, 29 Apr 2020 12:39:13 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bacdc8f-bd5f-4b4c-b722-716c1897090d</guid><dc:creator>Shane Regan</dc:creator><comments>https://communities.bentley.com/products/building/building_analysis___design/w/building_analysis_and_design__wiki/48429/window-shading-and-blinds-in-partl#comments</comments><description>Revision 1 posted to OpenBuildings | AECOsim | Speedikon Wiki by Shane Regan on 4/29/2020 12:39:13 PM&lt;br /&gt;
&lt;table style="background-color:#dce5f0;border:0px solid #dce5f0;" border="0"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;" width="30%"&gt;&lt;strong&gt;Product(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;OpenBuildings Energy Simulator&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Version(s):&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;CONNECT Edition&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Environment:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Area:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Part L&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/td&gt;
&lt;td style="text-align:right;"&gt;&lt;strong&gt;Subarea:&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;N/A&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h1&gt;Overview&lt;/h1&gt;
&lt;p style="text-align:justify;"&gt;The PartL 2013&amp;nbsp;calculation utilises a number of methods for considering shading factors.&lt;/p&gt;
&lt;h1&gt;Method&lt;/h1&gt;
&lt;p&gt;In terms of shading for PartL there are three considerations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Overhangs&lt;/li&gt;
&lt;li&gt;External shading devices/fins&lt;/li&gt;
&lt;li&gt;Internal blinds&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Overhangs and fins&lt;/h2&gt;
&lt;p&gt;This information can be entered under the &amp;quot;Misc.&amp;quot; page in PartL, on the &amp;quot;Additional surface data&amp;quot; tab.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" alt=" " src="/resized-image/__size/640x480/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163725665v1.png" /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once a Window is selected, the Glazing data input becomes active. Please note that the &lt;em&gt;Shading position&lt;/em&gt; will depend on the &lt;em&gt;Blind type&lt;/em&gt; selecting for that glazing type, within the Glazing Data menu.&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/shad2.jpg"&gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Transmission Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;A Transmission&amp;nbsp;Factor&amp;nbsp;can be applied to windows to allow overhangs and fins to be considered. This method is taken from the iSBEM manual. Note that Transmission Factor is analogous with Correction Factor in Part L 2010&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;&lt;strong&gt;75.6 Transmission correction factors&lt;br /&gt;&lt;/strong&gt;The transmission correction factor for windows can be calculated from:&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;font-size:small;"&gt;TS = Fo Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="margin-left:30px;text-align:left;"&gt;where&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Fo&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for overhangs&lt;/p&gt;
&lt;p style="margin-left:90px;text-align:left;"&gt;&lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt; is the partial shading correction factor for fins&lt;/p&gt;
&lt;p style="margin-left:30px;"&gt;A transmission factor of 1 refers to 100% of light transmitted; i.e. no shading from fins or overhangs&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Shading from overhangs and fins&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Shading from overhangs and fins depends on the overhang or fin angle, latitude, orientation and local climate. Seasonal shading correction factors for typical climates are given in Tables 10 and 11. The effect of shading from the horizon - ground, trees, other buildings - is not considered by the SBEM calculation engine.&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-2.jpg"&gt;&lt;img src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v3.jpeg" alt=" " /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align:center;"&gt;Figure 43: Shading from overhangs and fins&lt;/p&gt;
&lt;p style="text-align:center;"&gt;For the purpose of this calcualtion, the angles alpha and beta (dashed lines) are taken between &lt;br /&gt;the plane of the window and overhand of fin shadow at mid window.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 10: Partial shading correction for overhang, &lt;span style="font-family:courier new,courier;"&gt;&lt;em&gt;Fo&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span style="font-family:courier new,courier;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-18/sbem-shade-3.jpg"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764284v4.jpeg" alt=" " /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Table 11: Partial shading correction for overhang, &lt;em&gt;&lt;span style="font-family:courier new,courier;"&gt;Ff&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;img style="display:block;margin-left:auto;margin-right:auto;" src="/resized-image/__size/320x240/__key/communityserver-wikis-components-files/00-00-00-00-17/pastedimage1588163764285v5.jpeg" alt=" " /&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Projection Ratio&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This is the &amp;#39;developed area to projected area&amp;#39; ratio for the window or rooflight. The developed area is the total area of glass plus the frame, and the projected area is the area of the opening in the wall/roof. For domed or conical rooflights this ratio can be larger than 1. For typical windows and flat rooflights, the ratio would be 1.&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;This figure cannot be less than 1. The default figure for windows is 1, and for rooflights is 1.3&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;&lt;strong&gt;Frame Factor&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;Frame Factor is the ratio of the window or rooflight are which is occupied by the frame to the total window or rooflight area. The default value is 0.1 for a window (10% of the total area is frame, 90% is glazing) and 0.3 for a rooflight (30% of the total area is frame, 70% is glazing). This ratio must be between 0 and 1.&lt;/p&gt;
&lt;h2 style="text-align:justify;"&gt;Internal Blinds&lt;/h2&gt;
&lt;p style="text-align:justify;"&gt;At this stage the SBEM calculation engine does not support internal blinds&lt;/p&gt;
&lt;p style="text-align:justify;"&gt;From iSBEM users guide:&lt;/p&gt;
&lt;p style="text-align:center;"&gt;&amp;quot;SBEM currently does not model the re-radiation effects of blinds where &lt;br /&gt;solar gain entered the space before it is modulated by the shading device&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="/cfs-file/__key/communityserver-wikis-components-files/00-00-00-00-17/5850.NewLogo.png"&gt;&lt;img style="border-width:0px;" alt=" " height="60" src="/cfs-file.ashx/__key/communityserver-components-sitefiles/TSG-Logo.png" width="189" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: OpenBuildings Energy Simulator, blinds, PartL, shading&lt;/div&gt;
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