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Camera interpolation type

Hi guys,
In the animation editor, I can't seem to find a way to change the interpolation type by selecting a group of keyframes,  does it really need to be changed one by one?
Same thing for the 3D view properties, would be nice to be able to apply changes to a selected group of keyframes.
Cheers
  • At the moment looks like you will need to modify the camera interpolation type in Animation Editor one by one. From my past experience it has been sufficient using Line and a lot of interpolation is not preferred for some people as it causes headache. Can you help me understand the use case? 

    3D View Properties is a very nice feature that we implemented. I think the fastest way right now is for you to use the following workflow

    Select an existing 3D View Properties keyframe, right click> Perform Actions will automatically apply to the 3D view the actions (3D View Properties) saved in the key frame 

    Go to another 3D View Properties keyframe that you'd like to apply state to, right click> choose Use Current State. this will replace the previously saved key frame with the current state of 3D View Properties in the active 3D window. 

  • Hi Jacqueline,

    But still, if I wanted to change 3D view properties to an animation by adding a new 3D Filter, that means I'd have to do the suggested workflow one by one.

    Would be nice to be able to apply a change to multiple keyframes at one go.

  • Understood Rafael - If you'd like this to be implemented please scroll to the top and file an Idea so all of the users can benefit from this, if it is implemented. Thank you!