This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Has anyone been able to successfully export a project animation from Synchro to Blender 2.9?

I have tried using the .fbx format but all the visibility keyframes and growth keyframes get lost upon import to blender. I know you can import the visibility keyframes through the fbx to use in 3DS Max; is it possible to get this to work with blender as well?

Parents Reply Children
No Data