<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>What are the Synchro XR features and how can I use it in Hololens?</title><link>https://communities.bentley.com/products/construction/f/synchro-construction-forum/213850/what-are-the-synchro-xr-features-and-how-can-i-use-it-in-hololens</link><description>I have seen a video of new feature as Synchro XR with Hololens. I am presently using Synchro 4D, Control &amp;amp; Field and also Hololens. How can I get Synchro XR for hololens?</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: What are the Synchro XR features and how can I use it in Hololens?</title><link>https://communities.bentley.com/thread/670715?ContentTypeID=1</link><pubDate>Wed, 08 Sep 2021 17:04:15 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:c1a80ab5-069f-4b8f-b986-ab627d46a357</guid><dc:creator>Arpit Prakash</dc:creator><description>&lt;p&gt;Hi Gary,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I completely understand your &lt;em&gt;really&lt;/em&gt; &lt;em&gt;strong&lt;/em&gt; feelings towards this.&lt;/p&gt;
&lt;p&gt;Bentley as a company is very much involved and even leading in a lot of VR/MR/AR development,&amp;nbsp;having a close partnership with Microsoft. Although this is currently being led by our iTwin team, I am hopeful that those innovations will get integrated with the SYNCHRO platform in the near future!&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.bentley.com/en/products/product-line/digital-twins/itwinnovation"&gt;https://www.bentley.com/en/products/product-line/digital-twins/itwinnovation&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It&amp;#39;s good to hear enthusiastic feedback from our committed users, which helps push development in the direction in line with the demand and trends of the industry.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: What are the Synchro XR features and how can I use it in Hololens?</title><link>https://communities.bentley.com/thread/670690?ContentTypeID=1</link><pubDate>Wed, 08 Sep 2021 15:33:22 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:5418cae0-c3ea-4eec-9a21-4914430f0937</guid><dc:creator>Gary Zimmer</dc:creator><description>&lt;p&gt;This is a pretty pathetic answer when your competitors have compatibility lists like this:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Fuzor currently supports the following VR, MR and AR platforms:&lt;/p&gt;
&lt;div class="row"&gt;
&lt;div class="4u"&gt;
&lt;ul&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;HTC Vive&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;HTC Vive Pro&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;HTC Vive Cosmos&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Oculus Rift and Touch&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Oculus Rift S&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Oculus Quest 2 with Oculus link&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Microsoft Hololens&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Microsoft Hololens 2&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Windows Mixed Reality&lt;/li&gt;
&lt;li class="icon fa-caret-right"&gt;&amp;ensp;Google Cardboard&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: What are the Synchro XR features and how can I use it in Hololens?</title><link>https://communities.bentley.com/thread/649633?ContentTypeID=1</link><pubDate>Thu, 13 May 2021 15:39:50 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:13e0b79f-5c70-4b93-8b73-438e0a493ac5</guid><dc:creator>Arpit Prakash</dc:creator><description>&lt;p&gt;Hi Tanmoy,&amp;nbsp;&lt;br /&gt;SYNCHRO XR only works with the legacy SYNCHRO SWP, and is no longer supported for the latest versions of SYNCHRO 4D (6.2+), Control &amp;amp; Field.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>