NVIDIA® IRAY® is a physically based rendering technology that generates photorealistic imagery by simulating the physical behavior of light and materials. Using Iray, the animation becomes more realistic relatable to the viewers. Images on the right are rendered with NVIDIA® IRAY®.
Iray for SYNCHRO 4D Pro is an add-on Section available for annual subscription. Please refer to our website for detailed pricing and licensing.
Alternatively, you can go to 3D View Properties window, in General tab, select Iray in the Render Mode dropdown.
The model will be noisy initially. But as time goes on, it keeps refining itself. This is how Ray Tracing, the technology behind Iray works. It keeps rendering the scene while reducing noise based on the parameters that the user provides. Once you manipulate your model, you will see the window restarts rendering. The speed and performance of rendering depends on your system’s graphic card capabilities.
To apply Iray materials, you need select the 3D objects that you would like to apply Iray material to first. Then go to 3D Properties window > Select Raytrace Material tab. There is a list of commonly used material texture in SYNCHRO 4D Pro, such as asphalt, brick, concrete, etc.
You can also change the texture scale under Properties by type in the texture scale field. Make sure you click the Assign button. You can also change the texture scale under Properties by type in the texture scale field. Make sure you click the Assign button.