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OpenCities Planner Wiki Frequently asked questions
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    • Frequently asked questions

     
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    Frequently asked questions

    General questions

    How can I share projects with OpenCities Planner?
    You can create a public web address for any project created in the OpenCities Planner Editor. You can share your project as a 3D website for desktop and mobile, a 360° Panorama view for low-end/low-bandwidth devices, or the OpenCities Planner Offline application – built for showrooms and exhibitions.

    You can also export videos and screenshots for custom sharing.

    Can I share  projects privately?
    Yes, you can invite people to a project with either editing or viewing privileges. Users with editing rights can collaborate – including the ability upload and create content. Users with viewing rights are only able to view the project privately with their logged in user account.

    How many visitors can my project handle?
    OpenCities Planner is built with scalable cloud architecture. Massive amounts of traffic poses no problem.

    Can multiple users edit the same project at the same time?
    No, only one user can edit a project at once. If a user with editing rights tries to access a project that is already being edited, they will receive a notification of who the current user is and be logged in with view-only rights.

    Can I visualize development over time?
    Yes, you can organize your content into groups and layers – with each layer representing a unit of time. Then, you can choose to show this group with a slider interface. A common use case is showing how an urban development project is built over time.

    What languages does OpenCities Planner support?
    The editor interface is currently available in English and Swedish. Everything in the published view can be translated in the editor. Most world languages are supported – as any character represented in UTF-8 can be used to customize the interface.

    What content can I include in an OpenCities Planner project?

    • Reality models, DTM/DSM, Ortho imagery, 3D city models / 3D models, Point clouds
    • Vector data / Shape files, Images textured on the terrain (e.g. a plan illustration map)
    • Customizable Points of Interests / Placemarks and Details Windows with options to include text, images, attachments, and sharing or embedded websites & videos
    • Questionnaires, Geospatial forms

    Technical questions

    How do I upload a ContextCapture model to OpenCities Planner?
    From ContextCapture, export as LODTree XML with “Quadtree tiling across tiles” enabled. Add the exported files to a ZIP-file and upload using DataManager or contact Bentley for guidance.

    Note: Using georeferenced data is recommended

    What types of files does OpenCities Planner work with and what is the difference?
    OpenCities Planner can read Collada (.dae) and KMZ files. If your 3D model is georeferenced.  Use Collada if the model is georeferenced in a local coordinate projection and use KMZ if the model is georeferenced in WGS84.  

    Note: KMZ will automatically embed textures into the file. For a Collada export this is done manually by zipping the .dae file with the textures into a single file. 

    How do I upload a DGN/DWG/Revit/IFC/Autodesk/BIM file?
    Several 3D authoring tools can export either Collada or KMZ. For instance, you can use Microstation or OpenCities Map to import CAD/BIM files and then export as Collada – which can then be imported into OpenCities Planner.

    Other methods of exporting

    How to export to Collada:

    • Lumion® LiveSync® plugin for most 3D authoring tools
    • IfcOpenShell

    How to export to KMZ:

    • From Revit: CADtoEarth.Revit
    • From AutoCad: https://www.youtube.com/watch?v=UxUqQ9S87W8
    • From ArchiCad: https://www.youtube.com/watch?v=YvE9pkFpZ8Y

    What is the maximum size of an uploaded 3D model?
    It is recommended to keep your 3D model as small as possible, especially if your project is designer for public publishing.

    The number of triangles will impact size and rendering. Don't ‘waste triangles on unnecessary details. Textures also have an impact, both size and resolution. Size will impact download speed while texture resolution will impact rendering speed. Don’t use high resolution textures unless such detail is required. Try and keep image resolution under 2048×2048.

    Read more how to prepare your 3D model for OpenCities Planner:

    What are the system requirements?

    WebGL enabled web browser is required

    Minimum Desktop:

    • CPU: i5
    • RAM: 8GB
    • Graphics card: Intel HD 5000 (Nvidia or ATI recommended)
    • OS: Windows 7, OS X 10.8 Mountain Lion
    • All modern browsers and IE11

    iOS:

    • Device: iPad AIR2 or iPhone6s+
    • OS: iOS9 or newer
    • Mobile browser, no downloads required 

    Android:

    • OS: Android Lollipop or newer
    • Mobile browser, no downloads required 

    For more information, click here

    • FAQ
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    • Johan Goransson Created by Bentley Colleague Johan Goransson
    • When: Thu, May 2 2019 10:38 AM
    • Johan Goransson Last revision by Bentley Colleague Johan Goransson
    • When: Wed, Feb 12 2020 3:25 AM
    • Revisions: 7
    • Comments: 0
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