Hi,
After I draw a pyramid solid, I need to change the position of some vertexes to make them to fit with the pointcloud. But the related vertexes are moved as I changed the first one. How should I do to get the correct result to make the pyramid match the pointcloud?
Before edit the left corner vertex to fix the upper pointcloud
After edit
Regards
Koalar Q
Hi Lan,
Thanks for your reply.
I have tried to drop solid to surface, yes that solid changed to surface, but when I moved the two adjacent faces to snap them to the point cloud, the snap result always wrong. The snap result seemed right before I rotate the view, but wrong after I rotate the view.
Before move the vertexes to the upper point
After move the vertexes to the upper point, and rotate the view
try to move the vertexes to the same correct point
After the above step, snap and move the vertexes together, before the view rotation, the result seems correct, but if I rotate the view, the two vertexes not match each other, see the Pic below
Hi Ian,
Yes I did, I used Ctrl key to select two touching shapes, and moved them. After that, if I open another view to correct the result, things will like this: