I found how to reduce the collinear vertices in a polygon by accident a while back, just copy move parallel positive and repeat but same distance negative to reinstate the polygon in its original position, you can even use a reference file and copy into the active to prove it does retum in its original location.. I don't think its deliberate but rather a quirk that has a real benefit once you know about.... don't know if this works in CE...
Much more efficient than delete vertex one at a time see my example below
Hi Lorys,
This works the same in CE.
As a side note you don't need to copy parallel two times. With a single parallel (distance = 0) you'll get the desired result.
Regards
José
Unknown said: Hi Lorys, This works the same in CE. As a side note you don't need to copy parallel two times. With a single parallel (distance = 0) you'll get the desired result. Regards
Lorys
Started msnt work 1990 - Retired Nov 2022 ( oh boy am I old )
But was long time user V8iss10 (8.11.09.919) dabbler CE update 16 (10.16.00.80)
MicroStation user since 1990 Melbourne Australia.click link to PM me