Hello,
I have been working with ContextCapture to generate models, and I am now looking into editing them to tidy up some parts. The edits themselves are not too large, but in multiple places and moderate sized throughout the model. Essentially I am looking to remove some less important piping that goes around the model to get a clearer view of the rest of it.
I was wondering if there is any other/faster way to edit the model than the Delete Mesh Facet method shown in this video? Almost like a sort of "eraser" style function to remove many facets at once.
I was also wondering if there was a method to import multiple tiles of a tiled ContextCapture production to Microstation at once? It would make it easier if I could see many tiles at once, but I'm not sure if it is possible.
Thanks and have a good one!
Hugh
Fence clip works best but it doesn't have depth so it shoots trough everything and you have to rotate view so there is nothing in background which don't need to be clipped. 3D Fence clip would be nice option.
Cheers for the answer, I'll give that a shot!