I have a 2D file with 2D tree cells in the correct geographic locations and need to now place 3D tree cells onto existing 3d meshes in the same XY locations as the 2D plan. I have tried several options now without success.
I was hoping to use the stencil tool to project a point onto the surface and then export the XYZ point coordinates and use them to place the 3D trees, but it seems that it can't project a point, I presume it can't make a mesh with 1 point.
Is there a tool that can move an element vertically to a surface or something similar. Can anyone suggest something that I can try
I am using MicroStation v16.311, we also have OpenRoads latest version and OpenBuildings update 9 if there is anything in them that may help.
Regards,
John
Thanks very much for all your suggestions and will try them as we get the opportunities so we can build a bigger toolkit. We managed to find that CaddPro does already have a macro to do this and used it this time round.
Thanks again.
Please if possible update it for CONNECT edition or release source code and I could update it myself. Someone disconnected from reality decided that populate tool is vizualization so such tool is mising from Contextcapture Editor(a Frankenstein software by mutating Microstation+Descartes) so it is still necessary.
Should not be too hard to update. Jon also has updated the progress bar code for CE so it could help.
Morning Ron,
Yes I recall seeing that before and I'm sure it was quite effective for its purpose.
In my post above, I'm not referring to animations but still images. Animations can get away with much less detailed scene content typically, your animation is a classic example due to its speed; it moves quick enough that the human eye doesn't get a chance to focus in on the detail of the tree's. From what I can make out, it looks as though the 3 trees are much less detailed than the equivalent's I'm referring to e.g. https://evermotion.org/shop/show_product/archmodels-vol-163/12684
Respectfully, I think also our definitions of 'Very realistic' differ somewhat, although my area of interest is in Arch Viz and your example was a new highway ( I think?) so the aesthetic and LOD are perhaps quite different for those differing fields of work.
To illustrate what I consider relevant examples of that quality classification from my perspective:
I'm also not making a direct comparison of your example against the works of the above artists. My point is as I said before is that MicroStation cannot produce this quality of work, its simply not capable and doesn't have access to the superior render engines which make it possible, either.
Morning Yrjo,
Ron Jones already provided that suggestion above with a detailed workflow.
That vba macro worked quite well for placing trees. Unfortunately I haven't found time for migrating it from 32bit V8i to 64bit Microstation CE. Maybe you could try 'populate content tool' which is located in vizualisation tool box.