Distributed render missing texture

Hi!

I ran into a problem. I'm rendering a flythrough video with distributed rendering. The process runs fine only some of the
finished frames lack the terrain's texture.
The material uses a seamless jpg as pattern map, which is in our company dataset. I'm running AECOsim SS5 with ProjectWise
managed workspace (DatasetNM, company dataset in Dataset Extensions), project also on PW, working directory is
c:/projectwise/szcs.
Other materials using ABD's own maps (eg. dirtmap002.jpg) as pattern work fine.
Last night four computers -all under my login- were working on the render, finishing around 940 frames of which 45% don't
have the texture.

For a test scenario I started a render on my computer but ran no MSProcessors in Scheduler, so only one other computer did
the actual rendering. The terrain had no texture.

As far as I understand the process: when I start ABD on my computer, it downloads all needed workspace files to HDD (global
and company datasets, project files), then runs using this local workspace for the session. When I start a distributed
render my computer processes geometry and lighting, then sends the data to the network shared render folder from where all
the other computers can reach it. Is the local copy of the workspace data including my out-of-ABD texture map also sent at
this time? Or does ABDs running on the other computers look for it somewhere else individually? PW? Network workspace (we
used it before we managed to set up the workspace on PW)? Program install folders? ProgramData/Bentley folder?

When I start the record on Distributed Process Settings I "Do Not Specify Workspace". If I use "Current" or want to specify
it, ABD only sees the network, no PW.

Also can I search back somehow that which image was created by which computer or monitor it while running a render process?