<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Animation with STM Resolution</title><link>https://communities.bentley.com/products/microstation/microstation_visualization/f/visualization-forum-1977638070/107004/animation-with-stm-resolution</link><description>I&amp;#39;m trying to do an animation with a Descartes STM element but the animation seems to loose all its detail when creating the animation. Below is a screen capture of how the STM looks normally rendered using thematic height and underneath is how it is</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323975?ContentTypeID=1</link><pubDate>Thu, 14 May 2015 02:31:13 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:f7665856-6b85-4a6f-bcd9-1ee27c3fe7e7</guid><dc:creator>Jovan_Djukanovic</dc:creator><description>&lt;p&gt;Thanks for the solution Mathieu. Considering that I am trying to portray bathymetric data, my logic was to have the camera at sea level but I suppose this idea wont work.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323876?ContentTypeID=1</link><pubDate>Wed, 13 May 2015 12:13:30 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:b8651e71-9830-4275-b76a-9201c5ed7a1c</guid><dc:creator>Mathieu St-pierre</dc:creator><description>&lt;p&gt;Hi Jovan,&lt;/p&gt;
&lt;p&gt;Ok it seems that the problem is that the height of the camera path creates some mathematical problem with the resolution selection algorithm.&lt;/p&gt;
&lt;p&gt;The solution is to move up a bit the camera path.&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;Mathieu&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323802?ContentTypeID=1</link><pubDate>Tue, 12 May 2015 19:50:02 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4bf09e07-c9bc-4f09-82e4-6e637506a107</guid><dc:creator>Mathieu St-pierre</dc:creator><description>Hi Jovan, &lt;br /&gt;
&lt;br /&gt;
Thanks for the dataset, I am able to reproduce the problem. &lt;br /&gt;
&lt;br /&gt;
Unfortunately I have been quite busy today but hopefully I can give you more information about the problem (and hopefully a workaround) by the end of the week.&lt;br /&gt;
&lt;br /&gt;
Thanks, &lt;br /&gt;
&lt;br /&gt;
Mathieu&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323649?ContentTypeID=1</link><pubDate>Tue, 12 May 2015 01:43:15 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:6768d7eb-e13c-4c30-ae53-4bce8a23f456</guid><dc:creator>Jovan_Djukanovic</dc:creator><description>&lt;p&gt;Thanks for the responses guys.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Mathieu,&lt;/p&gt;
&lt;p&gt;- The screen shot above is actually from the animation preview. The animation itself appears the same when recorded.&lt;/p&gt;
&lt;p&gt;- I have shadows ticked off in my Thematic Height Display style.&lt;/p&gt;
&lt;p&gt;- I have supplied my dataset via ftp incoming\Jovan_STM_Animation_20150512.zip&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Jerry,&lt;/p&gt;
&lt;p&gt;- I have tried to use both &amp;quot;Smooth&amp;quot; &amp;amp; &amp;quot;Luxology&amp;quot; render modes in the animation recording options and they both produce the same result.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Jovan.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323617?ContentTypeID=1</link><pubDate>Mon, 11 May 2015 19:54:54 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:5bbfc1cd-8225-48f5-981c-575fa74886ea</guid><dc:creator>Mathieu St-pierre</dc:creator><description>Hi Jovan, &lt;br /&gt;
&lt;br /&gt;
Jerry&amp;#39;s post made me think about a limitation that might cause your problem. STM isn&amp;#39;t working properly when Display Shadows is turned on. &lt;br /&gt;
&lt;br /&gt;
HTH, &lt;br /&gt;
&lt;br /&gt;
Mathieu&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323595?ContentTypeID=1</link><pubDate>Mon, 11 May 2015 18:05:21 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2eee9a6b-3743-4cdd-a67c-e999078fd343</guid><dc:creator>Jerry Flynn</dc:creator><description>Are you saving animation using shading and not Luxology? The reason I ask is Luxology is not going to know anything about a scalable terrain it might get it right on the first frame but unless you create a new scene per frame I don&amp;#39;t know how this could work.&lt;br /&gt;
&lt;br /&gt;
You can try turning off ignore open elements and text which will force an LXO per frame. Your best be would probably be from view smooth.&lt;br /&gt;
&lt;br /&gt;
Jerry&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Animation with STM Resolution</title><link>https://communities.bentley.com/thread/323589?ContentTypeID=1</link><pubDate>Mon, 11 May 2015 17:15:09 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d41dac4e-111b-4f78-ab71-b9a91d9a4277</guid><dc:creator>Mathieu St-pierre</dc:creator><description>Hi Jovan, &lt;br /&gt;
&lt;br /&gt;
Hmm looks pretty strange. Even at the lowest resolution of the STM there should be some bumps appearing, but what you are showing is completely flat. &lt;br /&gt;
&lt;br /&gt;
Are you seeing a flat STM with the Animation Preview?&lt;br /&gt;
&lt;br /&gt;
Could you send us your dataset so that we could check what is going on?&lt;br /&gt;
&lt;br /&gt;
Thanks, &lt;br /&gt;
&lt;br /&gt;
Mathieu&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>