Hello Luxology friends. Your input and advise would be greatly appreciated.
I have used photomatch to setup an accurate camera which displays proposed geometry appropriately relative to an existing image/photo. The problem is, for some unknown reason, there seems to be a spherical region near the camera location that is not being rendered. The image below is what is being produced.
Below is a screen capture showing the settings (which I have tried both ways and I get the same results).
And finally, doing a "Utilities > Image > Save..." using "smooth" produces the following results which does not do the "clipping" which the luxology is.
Any suggestions for how to get the Luxology to honor/render the "near-camera" geometry would be greatly appreciated. I've tried changing the focal distance and display depth with no success. I was only able to get the Luxology to render LESS geometry near the camera. I can't imagine that Luxology wouldn't allow someone to place a camera very near geometry and render it. This camera is about 7 feet from the ground.
Thanks!
Christopher Johnson, Visualization Specialist
I too am struggling with this. There is a "cylinder" around the camera that I can't seem to get to render. Changing the focal point doesn't seem to change this. I'm not sure if this is a rendering setting that causes this, or a view/camera setting. I don't have a clip volume turned on. Any other suggestions? Maybe I'll try this with a newer seed file and see if that helps.
No, I didn't have to move the location. Just copied it to a new seed file. The geometry is already near 0.