Hi Everyone
I am finding that I get some flicker on materials when I export my model to LumenRT. Any idea what might be causing it? It is not specific to MIcrostation textures, I find it happens on Lumen textures applied to Microstation elements as well.
Also. I randomly get a little jerk in my animation sequence (as though the camera has moved), both when I preview it and when I record it. It does not occur at the same place, and sometimes it does not occur at all.
-W
(Actually I am watching an animation generate and one frame was completely blurred - I think that is the 'jerk'. What could be causing that?)
Flickering materials usually indicates surfaces that are coincidental, so there is a conflict between which surface to display. LumenRT has an option in the Material Properties to force on material to be "Always on top". This helps to overcome the flickering problem.
Answer Verified By: WendyH