Lumenrt to Unity

Hi,

I have the latest version of Lumenrt.

I would like to create a basic VR game for htc vive, Occulus e.t.c. The scenery, such as roads and moving cars will all be created in Lumenrt.

Question 1:
 Can I export the file from Lumenrt to open up in Unity VR? If so which file would it be?

Question 2: Will the animation work straight from the Lumenrt file once converted to Unity VR?

Question 3: Can you animate objects in Unity such as vehicles and other objects such as humans that were created in Lumenrt?



Regards

Jason

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  • Jason, I may need to double check my answers but...

    1. We are intending to directly publish to VR from LumenRT. I believe the technology is included in update3 of LumenRT which should be released soon.I dont know if this will give you what you want but i understand it will be compatible with both HIVE and Occulus platforms.

    2 and 3 . There are some well publicized workflows to get geometry into unity in  this community that might help you.

    rgds

    brenden

    Brenden Roche

    Applications Engineer

    Bentley Systems, Manchester UK


    This is a test

Reply
  • Jason, I may need to double check my answers but...

    1. We are intending to directly publish to VR from LumenRT. I believe the technology is included in update3 of LumenRT which should be released soon.I dont know if this will give you what you want but i understand it will be compatible with both HIVE and Occulus platforms.

    2 and 3 . There are some well publicized workflows to get geometry into unity in  this community that might help you.

    rgds

    brenden

    Brenden Roche

    Applications Engineer

    Bentley Systems, Manchester UK


    This is a test

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