large surfaces tiled

Hi,

I am getting up to speed with Microstation visualizations and would appreciate if you could point me to a solution to the tiling effect of large surfaces as shown in the image attached. I am happy to replace the current materials with more suitable ones if you could suggest the best options. The materials are:

Timber planks

Hard landscape

Concrete

Grass

Water

Many thanks.

  • Hi Renato,

    Remeber that Help it's always a good place to start:

    You'll have to play around with Material Settings until you found what you like the most. In Material Editor you can edit your pattern settings. Try diferent Mapping settings and size x and y. Of course the look in display view and render will always depend on the quality of your original texture.

    For renders up close with grass you can use a more advanced feature - particles. Unfortunatly they aren't visible in Microstation views, only inside Luxology.

    In your grass definitions go to Fur seetings and here you can do a lot's of things:

    In general out of the box materials tends to be pretty good for a more basic render.

    Regards

    José