So my scenario is that I have a scene created with cars, trees & people in it. When I update something in Microstation and export to LumenRT to update the scene, some the cars I previously had in the scene are either scaled up or down, when the new scene has been loaded. Can someone please enlighten me on what the problem could be or if I'm doing something wrong? Thanks
Same here, I've cleared all items from the cache and still having the same issue.
Did the animations come from a traffic simulation you exported from MicroStation or did you create the paths in LumenRT?
Are you making change in MicroStation and re-exporting the same dgn?
Can you zip up the lrt file you have so I can try loading it to see if I see the same thing, also did you recently download and install the content from Select server?
Thanks
Jerry
I couldn't get the MS traffic to animate, so I created them in LumenRT.
Yes, making minor changes and re-exporting using same .dgn (using same name as well)
Ok. I hope to have the time today. I've received a new laptop and download new version in October '17.
Any idea on when e-on software will be back online?
Thanks!
Can you tell me the exact version of LumenRT Update 3 that you are using?
If you animated the cars in LumenRT you can select that path, click the animate tool pick different cars and trucks and click the play button to change animate all the cars and trucks with new ones you selected. Did you try that?
Yes, I originally tried that thinking there were only a few cars that were being effected. Now, there's many cars that are very small or big and I cant even select the paths I created. Each car has their own path (I didn't create it this way). The error has occurred more than once. I copied the file before the minor changes and that one still work fine. I rename it to match design file but as soon as I make a change in MS, vehicles are scaled differently.
version 16.03.05.46