Good morning. I have a concern,
I have a 3d model in microstation with materials and lighting.
I have created a journey for animation and perfect. When I'm going to put the animation to save, the whole model is assigned a single texture.
When I erase the texture, use another and so on. What can be?
Hi Juan,
This should be place under the proper forum for this kind of questions - Visualization.
juan lemus said:I have a 3d model in microstation with materials and lighting.
What is the Microstation version you working?
Give us some screenshot of that. What you should have.
juan lemus said:When I'm going to put the animation to save, the whole model is assigned a single texture.
Give us a screenshot of what is happening.
If possible place some small sample file in which this is happening in the form of a ZIP file along with the textures.
Regards
José
Thanks Jose for writing. Work in Microstation select update 4
You didn't show us what's happening. Your render looks very nice, unfortunately very low-rez to fully appreciate. This is the expected result?And what about the issue?
Have you check if you're working with level overrides turned on? Use [ CTRL+B ] to check if it's on:
Then check if level overrides have some color turn on. This make all objects "lose" the pre define material.
https://communities.bentley.com/products/microstation/microstation_visualization/m/luxology-gallery/272965
Your post in the gallery section had the same rez image.
Jose, thank you very much for your answers. It was low as proof. The problem was that when rendering was perfect, but when I put to save the video damaged the materials. Yesterday I could solve it!, Update to pdate 8 and that's it. As it sometimes happens, problems are solved. A hug and thank you very much for your time